Instructions to use RuneXX/LTX-2.3-Workflows with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- LTX-2
How to use RuneXX/LTX-2.3-Workflows with LTX-2:
# Install the LTX-2 pipelines git clone https://github.com/Lightricks/LTX-2.git cd LTX-2 uv sync --extra natten
# Download weights from this repo # Substitute filenames from this repo's "Files and versions" if they differ hf download RuneXX/LTX-2.3-Workflows \ diffusion_models/<distilled-transformer>.safetensors \ text_encoders/gemma4-12b-with-proj-ltx-2.5-bf16.safetensors \ vae/<video-vae>.safetensors \ vae/<audio-vae>.safetensors \ latent_upscale_models/<spatial-upsampler>.safetensors \ latent_upscale_models/<temporal-upsampler>.safetensors \ --local-dir models/LTX-2.3-Workflows # DFR requires the detailing IC-LoRA (separate repo; strength is fixed at 0.5) hf download Lightricks/LTX-2.5-22b-IC-LoRA-Pixel-Spatial-Upscaler --local-dir models/LTX-2.5-22b-IC-LoRA-Pixel-Spatial-Upscaler# Distilled LTX-2.5 pipeline (fast) uv run python -m ltx_pipelines.distilled \ --transformer-path models/LTX-2.3-Workflows/diffusion_models/<distilled-transformer>.safetensors \ --text-encoder-path models/LTX-2.3-Workflows/text_encoders/gemma4-12b-with-proj-ltx-2.5-bf16.safetensors \ --video-vae-path models/LTX-2.3-Workflows/vae/<video-vae>.safetensors \ --audio-vae-path models/LTX-2.3-Workflows/vae/<audio-vae>.safetensors \ --spatial-upsampler-path models/LTX-2.3-Workflows/latent_upscale_models/<spatial-upsampler>.safetensors \ --num-frames 121 \ --prompt "A beautiful sunset over the ocean" \ --output-path output.mp4 # For image-to-video, add: --image path/to/image.jpg 0 0.8# DFR pipeline (higher detail fidelity; optional temporal 2x/4x) uv run python -m ltx_pipelines.dfr_pipeline \ --transformer-path models/LTX-2.3-Workflows/diffusion_models/<distilled-transformer>.safetensors \ --text-encoder-path models/LTX-2.3-Workflows/text_encoders/gemma4-12b-with-proj-ltx-2.5-bf16.safetensors \ --video-vae-path models/LTX-2.3-Workflows/vae/<video-vae>.safetensors \ --audio-vae-path models/LTX-2.3-Workflows/vae/<audio-vae>.safetensors \ --spatial-upsampler-path models/LTX-2.3-Workflows/latent_upscale_models/<spatial-upsampler>.safetensors \ --temporal-upsampler-path models/LTX-2.3-Workflows/latent_upscale_models/<temporal-upsampler>.safetensors \ --detailing-lora models/LTX-2.5-22b-IC-LoRA-Pixel-Spatial-Upscaler/ltx-2.5-22b-ic-lora-pixel-spatial-upscaler-x2-1.0.safetensors \ --spatial-upscalings 1 \ --temporal-upscalings 1 \ --height 1088 \ --width 1920 \ --num-frames 121 \ --prompt "A beautiful sunset over the ocean" \ --output-path output.mp4 # For 4K: --spatial-upscalings 2 --width 3840 --height 2176 # For image-to-video, add: --image path/to/image.jpg 0 0.8 - Notebooks
- Google Colab
- Kaggle
Add third video amplification sampling
The following link demonstrates the high consistency between the image generated video and the reference image when using triple sampling
Can you create a workflow with three samplings
oh interesting concept ;-) will take a look at the video and try make a variant of that ;-)
I did try it, after recreating it. I didnt notice any immediate huge benefits, and the 3rd sampler can be quite slow.
But i'll clean it up a little, so its less "spaghetti mess", and upload so you can try it too ;-)
The main difference i think might be the image guider node (that is a bit different than the usual image in-place node) . But I'll try some more, if any improvements comes from that node, or the 3 sampler steps.
Edit:
That being said, I think it might give much better texture/details with 3 steps. It can give some quite nice results indeed ;-)
Did a few more test runs