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829 values
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4
50
text
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5
775
power
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34 values
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large_stringclasses
38 values
loyalty
large_stringclasses
12 values
rarities
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1
5
sets
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66
embedding
sequence
x_2d
float32
-12.27
4.14
y_2d
float32
-5.81
8.69
"Ach! Hans, Run!"
84f2c8f5-8e11-4639-b7de-00e4a2cbabee
{2}{R}{R}{G}{G}
Enchantment
At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step.
null
null
null
[ "rare" ]
[ "UNH" ]
[ 0.02145829051733017, -0.03610171005129814, -0.05294724926352501, -0.011336883530020714, -0.019175907596945763, 0.0005627506761811674, -0.023171432316303253, -0.04495768994092941, 0.036438144743442535, -0.013094624504446983, -0.011124076321721077, 0.02973208762705326, -0.034746456891298294, ...
-0.261871
2.217163
"Brims" Barone, Midway Mobster
68832214-2943-4253-8884-ffa490e84087
{3}{W}{B}
Legendary Creature — Human Rogue
When ~ enters, put a +1/+1 counter on each other creature you control that has a hat.\n~ has menace as long as you're wearing a hat.
5
4
null
[ "uncommon" ]
[ "UNF" ]
[ 0.0002610206720419228, 0.025206809863448143, -0.01799505017697811, -0.03972186893224716, -0.0389925092458725, 0.012854845263063908, -0.030158812180161476, -0.04052910953760147, -0.005807932466268539, -0.03850233554840088, 0.0027427386958152056, 0.02716326154768467, -0.03070593811571598, -0...
0.045746
-0.990356
"Lifetime" Pass Holder
42293306-aaea-4542-8df4-8138234bf556
{B}
Creature — Zombie Guest
This creature enters tapped.\nWhen this creature dies, open an Attraction.\nWhenever you roll to visit your Attractions, if you roll a 6, you may return this card from your graveyard to the battlefield.
2
1
null
[ "rare" ]
[ "UNF" ]
[ -0.004467252176254988, -0.016706841066479683, -0.032644953578710556, -0.05000946670770645, -0.016892466694116592, 0.0011974811786785722, -0.006687512155622244, -0.03816118836402893, -0.01812792383134365, -0.013764395378530025, 0.03460042178630829, -0.014232732355594635, -0.02431609109044075,...
-1.034943
0.165527
"Name Sticker" Goblin
fd1442b4-da59-4042-835f-143c8dcaa73b
{2}{R}
Creature — Goblin Guest
When this creature enters from anywhere other than a graveyard or exile, if it's on the battlefield and you control 9 or fewer creatures named ~, roll a 20-sided die.\n1-6 | Add {R}{R}{R}{R}.\n7-14 | Add {R}{R}{R}{R}{R}.\n15-20 | Add {R}{R}{R}{R}{R}{R}.
2
2
null
[ "common" ]
[ "UNF" ]
[ -0.03243042528629303, -0.006905271206051111, 0.0014067867305129766, -0.03485441207885742, -0.024812981486320496, 0.039991118013858795, -0.04580288007855415, -0.029368925839662552, 0.01147405430674553, -0.01807928830385208, 0.0238731037825346, 0.01810324564576149, -0.040853843092918396, 0.0...
-3.05658
-2.964111
"Rumors of My Death . . ."
cb3587b9-e727-4f37-b4d6-1baa7316262f
{2}{B}
Enchantment
{3}{B}, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield.
null
null
null
[ "uncommon" ]
[ "UST" ]
[ -0.008718706667423248, -0.009454002603888512, -0.032359231263399124, -0.010376865975558758, -0.010418839752674103, -0.02431662380695343, -0.030384501442313194, -0.040762972086668015, 0.01497714128345251, 0.003771310904994607, 0.012999146245419979, -0.006264859344810247, -0.05699900537729263,...
0.421021
2.189697
+2 Mace
e882c9f9-bf30-46b6-bedc-379d2c80e5cb
{1}{W}
Artifact — Equipment
Equipped creature gets +2/+2.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
null
null
null
[ "common" ]
[ "AFR" ]
[ -0.003423895686864853, 0.02097606286406517, -0.009319425560534, -0.031998664140701294, -0.013653337955474854, 0.009623517282307148, -0.043866705149412155, -0.05479871481657028, 0.03265182301402092, -0.027521098032593727, -0.019897017627954483, 0.04362381994724274, -0.0005131611251272261, 0...
3.74176
0.507935
1996 World Champion
d3f10f07-7cfe-4a6f-8de6-373e367a731b
{W}{U}{B}{R}{G}
Summon Legend
Cannot be the target of spells or effects. World Champion has power and toughness equal to the life total of target opponent.\n{0}: Discard your hand to search your library for ~ and reveal it to all players. Shuffle your library and put ~ on top of it. Use this ability only at the beginning of your upkeep, and only if ~ is in your library.
*
*
null
[ "rare" ]
[ "PCEL" ]
[ 0.002097155898809433, -0.0016517003532499075, -0.06017081439495087, -0.029889166355133057, -0.023254362866282463, -0.024772783741354942, -0.045627009123563766, -0.05207722261548042, -0.011309939436614513, -0.006073550321161747, -0.000028191148885525763, 0.01912720315158367, -0.05078183114528...
1.106415
1.618042
A Display of My Dark Power
c5287e77-890d-41bd-acc6-7a8f1866426d
null
Scheme
When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana of any type that land produced.
null
null
null
[ "common" ]
[ "OARC" ]
[ 0.011368264444172382, 0.03128967434167862, 0.0034117107279598713, -0.023207256570458412, -0.009963471442461014, -0.0029407646507024765, -0.03083300031721592, -0.02562866359949112, 0.025680655613541603, -0.0031895230058580637, 0.015067330561578274, 0.025789033621549606, -0.05316045880317688, ...
1.75705
7.45813
A Girl and Her Dogs
40a5e12b-9fe9-40ee-8114-08241668765c
{4}{W}
Creature — Human
When ~ enters the battlefield and at the beginning of your upkeep, create a 1/1 white legendary Dog creature token and name it.\nWhenever ~ attacks, it gets +1/+1 until end of turn for each legendary creature you control.
3
3
null
[ "rare" ]
[ "MB2" ]
[ 0.006446389481425285, -0.010229072533547878, -0.060509588569402695, 0.005786617752164602, -0.010468296706676483, 0.026105130091309547, -0.023255204781889915, -0.025661299005150795, -0.007205494679510593, -0.034222498536109924, 0.017350435256958008, 0.0017272861441597342, -0.0452745221555233,...
-2.944885
-1.920898
A Golden Opportunity
651be3e2-0d26-4def-98c1-3e526e650fe5
{2}{G}
Enchantment — Saga
(As this Saga enters and after your draw step add a lore counter. Sacrifice after III.)\nI — Conjure a card named Gilded Goose onto the battlefield.\nII, III — You may tap an untapped Bird you control and sacrifice an artifact. If you do, conjure a card named Golden Egg onto the battlefield.
null
null
null
[ "rare" ]
[ "YWOE" ]
[ 0.03554346412420273, -0.024191338568925858, -0.04981807991862297, -0.017654992640018463, 0.0015715332701802254, 0.004919764585793018, -0.030525952577590942, -0.031198054552078247, 0.020395487546920776, -0.01582007110118866, 0.009899995289742947, 0.02753484435379505, -0.035781458020210266, ...
-0.634338
1.327515
A Good Day to Pie
9cc2b6b4-399d-411a-a057-8dd1fff0d3b7
{1}{W}
Instant
Tap up to two target creatures.\nWhenever you put a name sticker on a creature, you may return this instant from your graveyard to your hand.
null
null
null
[ "common" ]
[ "UNF" ]
[ -0.006270361598581076, -0.008792982436716557, 0.013989569619297981, -0.041956737637519836, -0.02619621902704239, 0.035397183150053024, -0.01983998902142048, -0.023515185341238976, -0.0015995427966117859, -0.017094992101192474, 0.017955832183361053, 0.013327428139746189, -0.000962583697400987...
0.201691
3.150879
End of preview. Expand in Data Studio

Dataset Card for Dataset Name

Text embeddings of all Magic: The Gathering card until Aetherdrift (2024-02-14). The text embeddings are centered around card mechanics (i.e. no flavor text/card art embeddings) in order to identify similar cards mathematically.

This dataset also includes zero-mean-centered 2D UMAP coordinates for all the cards, in columns x_2d and y_2d.

Dataset Details

How The Embeddings Were Created

Using the data exports from MTGJSON, the data was deduped by card name to the most recent card printing and aggregated as a prettified JSON object string (including indentation, which is relevant to embedding quality).

An example card input string:

{
  "name": "Marhault Elsdragon",
  "manaCost": "{3}{R}{R}{G}",
  "type": "Legendary Creature — Elf Warrior",
  "text": "Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)",
  "power": "4",
  "toughness": "6",
  "rarities": [
    "uncommon"
  ],
  "sets": [
    "LEG",
    "BCHR",
    "CHR",
    "ME3"
  ]
}

This JSON string was then encoded and unit-normalized using the Alibaba-NLP/gte-modernbert-base text embedding model.

JSON schema definitions:

  • name: Card name
  • manaCost: Card mana cost
  • type: Card type (full textline)
  • text: Gatherer card text. Exact matches to card names within card text are replaced with ~ for consistency.
  • power: Card power. Omitted if N/A.
  • toughness: Card toughness. Omitted if N/A.
  • loyalty: Card loyalty. Omitted if N/A.
  • rarities: List of all card rarities for all printings of the card. Rarities are listed in this order: ["common", "uncommon", "rare", "mythic", "bonus", "special"]
  • sets: List of all sets the card was printed in. Sets are listed in chronological order of printing. Basic lands have a special case of [*].

It took 1:17 to encode all ~33k cards using a preemptible L4 GPU on Google Cloud Platform (g2-standard-4) at ~$0.28/hour, costing < $0.01 overall.

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