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SubscribeOmniTalker: Real-Time Text-Driven Talking Head Generation with In-Context Audio-Visual Style Replication
Recent years have witnessed remarkable advances in talking head generation, owing to its potential to revolutionize the human-AI interaction from text interfaces into realistic video chats. However, research on text-driven talking heads remains underexplored, with existing methods predominantly adopting a cascaded pipeline that combines TTS systems with audio-driven talking head models. This conventional pipeline not only introduces system complexity and latency overhead but also fundamentally suffers from asynchronous audiovisual output and stylistic discrepancies between generated speech and visual expressions. To address these limitations, we introduce OmniTalker, an end-to-end unified framework that simultaneously generates synchronized speech and talking head videos from text and reference video in real-time zero-shot scenarios, while preserving both speech style and facial styles. The framework employs a dual-branch diffusion transformer architecture: the audio branch synthesizes mel-spectrograms from text, while the visual branch predicts fine-grained head poses and facial dynamics. To bridge modalities, we introduce a novel audio-visual fusion module that integrates cross-modal information to ensure temporal synchronization and stylistic coherence between audio and visual outputs. Furthermore, our in-context reference learning module effectively captures both speech and facial style characteristics from a single reference video without introducing an extra style extracting module. To the best of our knowledge, OmniTalker presents the first unified framework that jointly models speech style and facial style in a zero-shot setting, achieving real-time inference speed of 25 FPS. Extensive experiments demonstrate that our method surpasses existing approaches in generation quality, particularly excelling in style preservation and audio-video synchronization.
SeViCES: Unifying Semantic-Visual Evidence Consensus for Long Video Understanding
Long video understanding remains challenging due to its complex, diverse, and temporally scattered content. Although video large language models (Video-LLMs) can process videos lasting tens of minutes, applying them to truly long sequences is computationally prohibitive and often leads to unfocused or inconsistent reasoning. A promising solution is to select only the most informative frames, yet existing approaches typically ignore temporal dependencies or rely on unimodal evidence, limiting their ability to provide complete and query-relevant context. We propose a Semantic-Visual Consensus Evidence Selection (SeViCES) framework for effective and reliable long video understanding. SeViCES is training-free and model-agnostic, and introduces two key components. The Semantic-Visual Consensus Frame Selection (SVCFS) module selects frames through (1) a temporal-aware semantic branch that leverages LLM reasoning over captions, and (2) a cluster-guided visual branch that aligns embeddings with semantic scores via mutual information. The Answer Consensus Refinement (ACR) module further resolves inconsistencies between semantic- and visual-based predictions by fusing evidence and constraining the answer space. Extensive experiments on long video understanding benchmarks show that SeViCES consistently outperforms state-of-the-art methods in both accuracy and robustness, demonstrating the importance of consensus-driven evidence selection for Video-LLMs.
From CLIP to DINO: Visual Encoders Shout in Multi-modal Large Language Models
Multi-modal Large Language Models (MLLMs) have made significant strides in expanding the capabilities of Large Language Models (LLMs) through the incorporation of visual perception interfaces. Despite the emergence of exciting applications and the availability of diverse instruction tuning data, existing approaches often rely on CLIP or its variants as the visual branch, and merely extract features from the deep layers. However, these methods lack a comprehensive analysis of the visual encoders in MLLMs. In this paper, we conduct an extensive investigation into the effectiveness of different vision encoders within MLLMs. Our findings reveal that the shallow layer features of CLIP offer particular advantages for fine-grained tasks such as grounding and region understanding. Surprisingly, the vision-only model DINO, which is not pretrained with text-image alignment, demonstrates promising performance as a visual branch within MLLMs. By simply equipping it with an MLP layer for alignment, DINO surpasses CLIP in fine-grained related perception tasks. Building upon these observations, we propose a simple yet effective feature merging strategy, named COMM, that integrates CLIP and DINO with Multi-level features Merging, to enhance the visual capabilities of MLLMs. We evaluate COMM through comprehensive experiments on a wide range of benchmarks, including image captioning, visual question answering, visual grounding, and object hallucination. Experimental results demonstrate the superior performance of COMM compared to existing methods, showcasing its enhanced visual capabilities within MLLMs. Code will be made available at https://github.com/YuchenLiu98/COMM.
Referring Expression Instance Retrieval and A Strong End-to-End Baseline
Using natural language to query visual information is a fundamental need in real-world applications. Text-Image Retrieval (TIR) retrieves a target image from a gallery based on an image-level description, while Referring Expression Comprehension (REC) localizes a target object within a given image using an instance-level description. However, real-world applications often present more complex demands. Users typically query an instance-level description across a large gallery and expect to receive both relevant image and the corresponding instance location. In such scenarios, TIR struggles with fine-grained descriptions and object-level localization, while REC is limited in its ability to efficiently search large galleries and lacks an effective ranking mechanism. In this paper, we introduce a new task called Referring Expression Instance Retrieval (REIR), which supports both instance-level retrieval and localization based on fine-grained referring expressions. First, we propose a large-scale benchmark for REIR, named REIRCOCO, constructed by prompting advanced vision-language models to generate high-quality referring expressions for instances in the MSCOCO and RefCOCO datasets. Second, we present a baseline method, Contrastive Language-Instance Alignment with Relation Experts (CLARE), which employs a dual-stream architecture to address REIR in an end-to-end manner. Given a referring expression, the textual branch encodes it into a query embedding. The visual branch detects candidate objects and extracts their instance-level visual features. The most similar candidate to the query is selected for bounding box prediction. CLARE is first trained on object detection and REC datasets to establish initial grounding capabilities, then optimized via Contrastive Language-Instance Alignment (CLIA) for improved retrieval across images. We will release our code and benchmark publicly.
CLIP4STR: A Simple Baseline for Scene Text Recognition with Pre-trained Vision-Language Model
Pre-trained vision-language models~(VLMs) are the de-facto foundation models for various downstream tasks. However, scene text recognition methods still prefer backbones pre-trained on a single modality, namely, the visual modality, despite the potential of VLMs to serve as powerful scene text readers. For example, CLIP can robustly identify regular (horizontal) and irregular (rotated, curved, blurred, or occluded) text in images. With such merits, we transform CLIP into a scene text reader and introduce CLIP4STR, a simple yet effective STR method built upon image and text encoders of CLIP. It has two encoder-decoder branches: a visual branch and a cross-modal branch. The visual branch provides an initial prediction based on the visual feature, and the cross-modal branch refines this prediction by addressing the discrepancy between the visual feature and text semantics. To fully leverage the capabilities of both branches, we design a dual predict-and-refine decoding scheme for inference. We scale CLIP4STR in terms of the model size, pre-training data, and training data, achieving state-of-the-art performance on 11 STR benchmarks. Additionally, a comprehensive empirical study is provided to enhance the understanding of the adaptation of CLIP to STR. We believe our method establishes a simple yet strong baseline for future STR research with VLMs.
Explaining multimodal LLMs via intra-modal token interactions
Multimodal Large Language Models (MLLMs) have achieved remarkable success across diverse vision-language tasks, yet their internal decision-making mechanisms remain insufficiently understood. Existing interpretability research has primarily focused on cross-modal attribution, identifying which image regions the model attends to during output generation. However, these approaches often overlook intra-modal dependencies. In the visual modality, attributing importance to isolated image patches ignores spatial context due to limited receptive fields, resulting in fragmented and noisy explanations. In the textual modality, reliance on preceding tokens introduces spurious activations. Failing to effectively mitigate these interference compromises attribution fidelity. To address these limitations, we propose enhancing interpretability by leveraging intra-modal interaction. For the visual branch, we introduce Multi-Scale Explanation Aggregation (MSEA), which aggregates attributions over multi-scale inputs to dynamically adjust receptive fields, producing more holistic and spatially coherent visual explanations. For the textual branch, we propose Activation Ranking Correlation (ARC), which measures the relevance of contextual tokens to the current token via alignment of their top-k prediction rankings. ARC leverages this relevance to suppress spurious activations from irrelevant contexts while preserving semantically coherent ones. Extensive experiments across state-of-the-art MLLMs and benchmark datasets demonstrate that our approach consistently outperforms existing interpretability methods, yielding more faithful and fine-grained explanations of model behavior.
Kronecker Mask and Interpretive Prompts are Language-Action Video Learners
Contrastive language-image pretraining (CLIP) has significantly advanced image-based vision learning. A pressing topic subsequently arises: how can we effectively adapt CLIP to the video domain? Recent studies have focused on adjusting either the textual or visual branch of CLIP for action recognition. However, we argue that adaptations of both branches are crucial. In this paper, we propose CLAVER: a Contrastive Language-Action Video Learner, designed to shift CLIP's focus from the alignment of static visual objects and concrete nouns to the alignment of dynamic action behaviors and abstract verbs. Specifically, we introduce a novel Kronecker mask attention for temporal modeling. Our tailored Kronecker mask offers three benefits 1) it expands the temporal receptive field for each token, 2) it serves as an effective spatiotemporal heterogeneity inductive bias, mitigating the issue of spatiotemporal homogenization, and 3) it can be seamlessly plugged into transformer-based models. Regarding the textual branch, we leverage large language models to generate diverse, sentence-level and semantically rich interpretive prompts of actions, which shift the model's focus towards the verb comprehension. Extensive experiments on various benchmarks and learning scenarios demonstrate the superiority and generality of our approach.
Video Action Recognition with Attentive Semantic Units
Visual-Language Models (VLMs) have significantly advanced action video recognition. Supervised by the semantics of action labels, recent works adapt the visual branch of VLMs to learn video representations. Despite the effectiveness proved by these works, we believe that the potential of VLMs has yet to be fully harnessed. In light of this, we exploit the semantic units (SU) hiding behind the action labels and leverage their correlations with fine-grained items in frames for more accurate action recognition. SUs are entities extracted from the language descriptions of the entire action set, including body parts, objects, scenes, and motions. To further enhance the alignments between visual contents and the SUs, we introduce a multi-region module (MRA) to the visual branch of the VLM. The MRA allows the perception of region-aware visual features beyond the original global feature. Our method adaptively attends to and selects relevant SUs with visual features of frames. With a cross-modal decoder, the selected SUs serve to decode spatiotemporal video representations. In summary, the SUs as the medium can boost discriminative ability and transferability. Specifically, in fully-supervised learning, our method achieved 87.8\% top-1 accuracy on Kinetics-400. In K=2 few-shot experiments, our method surpassed the previous state-of-the-art by +7.1% and +15.0% on HMDB-51 and UCF-101, respectively.
[CLS] Token is All You Need for Zero-Shot Semantic Segmentation
In this paper, we propose an embarrassingly simple yet highly effective zero-shot semantic segmentation (ZS3) method, based on the pre-trained vision-language model CLIP. First, our study provides a couple of key discoveries: (i) the global tokens (a.k.a [CLS] tokens in Transformer) of the text branch in CLIP provide a powerful representation of semantic information and (ii) these text-side [CLS] tokens can be regarded as category priors to guide CLIP visual encoder pay more attention on the corresponding region of interest. Based on that, we build upon the CLIP model as a backbone which we extend with a One-Way [CLS] token navigation from text to the visual branch that enables zero-shot dense prediction, dubbed ClsCLIP. Specifically, we use the [CLS] token output from the text branch, as an auxiliary semantic prompt, to replace the [CLS] token in shallow layers of the ViT-based visual encoder. This one-way navigation embeds such global category prior earlier and thus promotes semantic segmentation. Furthermore, to better segment tiny objects in ZS3, we further enhance ClsCLIP with a local zoom-in strategy, which employs a region proposal pre-processing and we get ClsCLIP+. Extensive experiments demonstrate that our proposed ZS3 method achieves a SOTA performance, and it is even comparable with those few-shot semantic segmentation methods.
HyperVL: An Efficient and Dynamic Multimodal Large Language Model for Edge Devices
Current multimodal large lanauge models possess strong perceptual and reasoning capabilities, however high computational and memory requirements make them difficult to deploy directly on on-device environments. While small-parameter models are progressively endowed with strong general capabilities, standard Vision Transformer (ViT) encoders remain a critical bottleneck, suffering from excessive latency and memory consumption when processing high-resolution inputs.To address these challenges, we introduce HyperVL, an efficient multimodal large language model tailored for on-device inference. HyperVL adopts an image-tiling strategy to cap peak memory usage and incorporates two novel techniques: (1) a Visual Resolution Compressor (VRC) that adaptively predicts optimal encoding resolutions to eliminate redundant computation, and (2) Dual Consistency Learning (DCL), which aligns multi-scale ViT encoders within a unified framework, enabling dynamic switching between visual branches under a shared LLM. Extensive experiments demonstrate that HyperVL achieves state-of-the-art performance among models of comparable size across multiple benchmarks. Furthermore, it significantly significantly reduces latency and power consumption on real mobile devices, demonstrating its practicality for on-device multimodal inference.
Fine-grained Audible Video Description
We explore a new task for audio-visual-language modeling called fine-grained audible video description (FAVD). It aims to provide detailed textual descriptions for the given audible videos, including the appearance and spatial locations of each object, the actions of moving objects, and the sounds in videos. Existing visual-language modeling tasks often concentrate on visual cues in videos while undervaluing the language and audio modalities. On the other hand, FAVD requires not only audio-visual-language modeling skills but also paragraph-level language generation abilities. We construct the first fine-grained audible video description benchmark (FAVDBench) to facilitate this research. For each video clip, we first provide a one-sentence summary of the video, ie, the caption, followed by 4-6 sentences describing the visual details and 1-2 audio-related descriptions at the end. The descriptions are provided in both English and Chinese. We create two new metrics for this task: an EntityScore to gauge the completeness of entities in the visual descriptions, and an AudioScore to assess the audio descriptions. As a preliminary approach to this task, we propose an audio-visual-language transformer that extends existing video captioning model with an additional audio branch. We combine the masked language modeling and auto-regressive language modeling losses to optimize our model so that it can produce paragraph-level descriptions. We illustrate the efficiency of our model in audio-visual-language modeling by evaluating it against the proposed benchmark using both conventional captioning metrics and our proposed metrics. We further put our benchmark to the test in video generation models, demonstrating that employing fine-grained video descriptions can create more intricate videos than using captions.
Self-regulating Prompts: Foundational Model Adaptation without Forgetting
Prompt learning has emerged as an efficient alternative for fine-tuning foundational models, such as CLIP, for various downstream tasks. Conventionally trained using the task-specific objective, i.e., cross-entropy loss, prompts tend to overfit downstream data distributions and find it challenging to capture task-agnostic general features from the frozen CLIP. This leads to the loss of the model's original generalization capability. To address this issue, our work introduces a self-regularization framework for prompting called PromptSRC (Prompting with Self-regulating Constraints). PromptSRC guides the prompts to optimize for both task-specific and task-agnostic general representations using a three-pronged approach by: (a) regulating prompted representations via mutual agreement maximization with the frozen model, (b) regulating with self-ensemble of prompts over the training trajectory to encode their complementary strengths, and (c) regulating with textual diversity to mitigate sample diversity imbalance with the visual branch. To the best of our knowledge, this is the first regularization framework for prompt learning that avoids overfitting by jointly attending to pre-trained model features, the training trajectory during prompting, and the textual diversity. PromptSRC explicitly steers the prompts to learn a representation space that maximizes performance on downstream tasks without compromising CLIP generalization. We perform extensive experiments on 4 benchmarks where PromptSRC overall performs favorably well compared to the existing methods. Our code and pre-trained models are publicly available at: https://github.com/muzairkhattak/PromptSRC.
Improving Visual-textual Sentiment Analysis by Fusing Expert Features
Visual-textual sentiment analysis aims to predict sentiment with the input of a pair of image and text. The main challenge of visual-textual sentiment analysis is how to learn effective visual features for sentiment prediction since input images are often very diverse. To address this challenge, we propose a new method that improves visual-textual sentiment analysis by introducing powerful expert visual features. The proposed method consists of four parts: (1) a visual-textual branch to learn features directly from data for sentiment analysis, (2) a visual expert branch with a set of pre-trained "expert" encoders to extract effective visual features, (3) a CLIP branch to implicitly model visual-textual correspondence, and (4) a multimodal feature fusion network based on either BERT or MLP to fuse multimodal features and make sentiment prediction. Extensive experiments on three datasets show that our method produces better visual-textual sentiment analysis performance than existing methods.
FOCUS: Unified Vision-Language Modeling for Interactive Editing Driven by Referential Segmentation
Recent Large Vision Language Models (LVLMs) demonstrate promising capabilities in unifying visual understanding and generative modeling, enabling both accurate content understanding and flexible editing. However, current approaches treat "what to see" and "how to edit" separately: they either perform isolated object segmentation or utilize segmentation masks merely as conditional prompts for local edit generation tasks, often relying on multiple disjointed models. To bridge these gaps, we introduce FOCUS, a unified LVLM that integrates segmentation-aware perception and controllable object-centric generation within an end-to-end framework. FOCUS employs a dual-branch visual encoder to simultaneously capture global semantic context and fine-grained spatial details. In addition, we leverage a MoVQGAN-based visual tokenizer to produce discrete visual tokens that enhance generation quality. To enable accurate and controllable image editing, we propose a progressive multi-stage training pipeline, where segmentation masks are jointly optimized and used as spatial condition prompts to guide the diffusion decoder. This strategy aligns visual encoding, segmentation, and generation modules, effectively bridging segmentation-aware perception with fine-grained visual synthesis. Extensive experiments across three core tasks, including multimodal understanding, referring segmentation accuracy, and controllable image generation, demonstrate that FOCUS achieves strong performance by jointly optimizing visual perception and generative capabilities.
Towards Generalizable Forgery Detection and Reasoning
Accurate and interpretable detection of AI-generated images is essential for mitigating risks associated with AI misuse. However, the substantial domain gap among generative models makes it challenging to develop a generalizable forgery detection model. Moreover, since every pixel in an AI-generated image is synthesized, traditional saliency-based forgery explanation methods are not well suited for this task. To address these challenges, we formulate detection and explanation as a unified Forgery Detection and Reasoning task (FDR-Task), leveraging Multi-Modal Large Language Models (MLLMs) to provide accurate detection through reliable reasoning over forgery attributes. To facilitate this task, we introduce the Multi-Modal Forgery Reasoning dataset (MMFR-Dataset), a large-scale dataset containing 120K images across 10 generative models, with 378K reasoning annotations on forgery attributes, enabling comprehensive evaluation of the FDR-Task. Furthermore, we propose FakeReasoning, a forgery detection and reasoning framework with three key components: 1) a dual-branch visual encoder that integrates CLIP and DINO to capture both high-level semantics and low-level artifacts; 2) a Forgery-Aware Feature Fusion Module that leverages DINO's attention maps and cross-attention mechanisms to guide MLLMs toward forgery-related clues; 3) a Classification Probability Mapper that couples language modeling and forgery detection, enhancing overall performance. Experiments across multiple generative models demonstrate that FakeReasoning not only achieves robust generalization but also outperforms state-of-the-art methods on both detection and reasoning tasks.
Bifrost-1: Bridging Multimodal LLMs and Diffusion Models with Patch-level CLIP Latents
There is growing interest in integrating high-fidelity visual synthesis capabilities into large language models (LLMs) without compromising their strong reasoning capabilities. Existing methods that directly train LLMs or bridge LLMs and diffusion models usually suffer from costly training since the backbone LLMs have not seen image representations during pretraining. We present Bifrost-1, a unified framework that bridges pretrained multimodal LLMs (MLLMs) and diffusion models using patch-level CLIP image embeddings as latent variables, which are natively aligned with the MLLM's CLIP visual encoder. These patch-level image embeddings are integrated into the diffusion model with a lightweight adaptation of its ControlNet. To retain the original multimodal reasoning capabilities of MLLMs, we equip the MLLM with a visual generation branch initialized from the original MLLM parameters when predicting the patch-level image embeddings. By seamlessly integrating pretrained MLLMs and diffusion models with patch-level CLIP latents, our framework enables high-fidelity controllable image generation with significant training efficiency. Our experiments demonstrate that Bifrost-1 achieves comparable or better performance than previous methods in terms of visual fidelity and multimodal understanding, with substantially lower compute during training. We also provide comprehensive ablation studies showing the effectiveness of our design choices.
M2-CLIP: A Multimodal, Multi-task Adapting Framework for Video Action Recognition
Recently, the rise of large-scale vision-language pretrained models like CLIP, coupled with the technology of Parameter-Efficient FineTuning (PEFT), has captured substantial attraction in video action recognition. Nevertheless, prevailing approaches tend to prioritize strong supervised performance at the expense of compromising the models' generalization capabilities during transfer. In this paper, we introduce a novel Multimodal, Multi-task CLIP adapting framework named \name to address these challenges, preserving both high supervised performance and robust transferability. Firstly, to enhance the individual modality architectures, we introduce multimodal adapters to both the visual and text branches. Specifically, we design a novel visual TED-Adapter, that performs global Temporal Enhancement and local temporal Difference modeling to improve the temporal representation capabilities of the visual encoder. Moreover, we adopt text encoder adapters to strengthen the learning of semantic label information. Secondly, we design a multi-task decoder with a rich set of supervisory signals to adeptly satisfy the need for strong supervised performance and generalization within a multimodal framework. Experimental results validate the efficacy of our approach, demonstrating exceptional performance in supervised learning while maintaining strong generalization in zero-shot scenarios.
Enhancing Lip Reading with Multi-Scale Video and Multi-Encoder
Automatic lip-reading (ALR) aims to automatically transcribe spoken content from a speaker's silent lip motion captured in video. Current mainstream lip-reading approaches only use a single visual encoder to model input videos of a single scale. In this paper, we propose to enhance lip-reading by incorporating multi-scale video data and multi-encoder. Specifically, we first propose a novel multi-scale lip motion extraction algorithm based on the size of the speaker's face and an Enhanced ResNet3D visual front-end (VFE) to extract lip features at different scales. For the multi-encoder, in addition to the mainstream Transformer and Conformer, we also incorporate the recently proposed Branchformer and E-Branchformer as visual encoders. In the experiments, we explore the influence of different video data scales and encoders on ALR system performance and fuse the texts transcribed by all ALR systems using recognizer output voting error reduction (ROVER). Finally, our proposed approach placed second in the ICME 2024 ChatCLR Challenge Task 2, with a 21.52% reduction in character error rate (CER) compared to the official baseline on the evaluation set.
CLIP-Adapter: Better Vision-Language Models with Feature Adapters
Large-scale contrastive vision-language pre-training has shown significant progress in visual representation learning. Unlike traditional visual systems trained by a fixed set of discrete labels, a new paradigm was introduced in radford2021learning to directly learn to align images with raw texts in an open-vocabulary setting. On downstream tasks, a carefully chosen text prompt is employed to make zero-shot predictions.~To avoid non-trivial prompt engineering, context optimization zhou2021coop has been proposed to learn continuous vectors as task-specific prompts with few-shot training examples.~In this paper, we show that there is an alternative path to achieve better vision-language models other than prompt tuning.~While prompt tuning is for the textual inputs, we propose CLIP-Adapter to conduct fine-tuning with feature adapters on either visual or language branch. Specifically, CLIP-Adapter adopts an additional bottleneck layer to learn new features and performs residual-style feature blending with the original pre-trained features.~As a consequence, CLIP-Adapter is able to outperform context optimization while maintains a simple design. Experiments and extensive ablation studies on various visual classification tasks demonstrate the effectiveness of our approach. Code is released at t https://github.com/gaopengcuhk/CLIP-Adapter.
Multi-branch Collaborative Learning Network for 3D Visual Grounding
3D referring expression comprehension (3DREC) and segmentation (3DRES) have overlapping objectives, indicating their potential for collaboration. However, existing collaborative approaches predominantly depend on the results of one task to make predictions for the other, limiting effective collaboration. We argue that employing separate branches for 3DREC and 3DRES tasks enhances the model's capacity to learn specific information for each task, enabling them to acquire complementary knowledge. Thus, we propose the MCLN framework, which includes independent branches for 3DREC and 3DRES tasks. This enables dedicated exploration of each task and effective coordination between the branches. Furthermore, to facilitate mutual reinforcement between these branches, we introduce a Relative Superpoint Aggregation (RSA) module and an Adaptive Soft Alignment (ASA) module. These modules significantly contribute to the precise alignment of prediction results from the two branches, directing the module to allocate increased attention to key positions. Comprehensive experimental evaluation demonstrates that our proposed method achieves state-of-the-art performance on both the 3DREC and 3DRES tasks, with an increase of 2.05% in [email protected] for 3DREC and 3.96% in mIoU for 3DRES.
MB-ORES: A Multi-Branch Object Reasoner for Visual Grounding in Remote Sensing
We propose a unified framework that integrates object detection (OD) and visual grounding (VG) for remote sensing (RS) imagery. To support conventional OD and establish an intuitive prior for VG task, we fine-tune an open-set object detector using referring expression data, framing it as a partially supervised OD task. In the first stage, we construct a graph representation of each image, comprising object queries, class embeddings, and proposal locations. Then, our task-aware architecture processes this graph to perform the VG task. The model consists of: (i) a multi-branch network that integrates spatial, visual, and categorical features to generate task-aware proposals, and (ii) an object reasoning network that assigns probabilities across proposals, followed by a soft selection mechanism for final referring object localization. Our model demonstrates superior performance on the OPT-RSVG and DIOR-RSVG datasets, achieving significant improvements over state-of-the-art methods while retaining classical OD capabilities. The code will be available in our repository: https://github.com/rd20karim/MB-ORES.
Euclid Quick Data Release (Q1): First visual morphology catalogue
We present a detailed visual morphology catalogue for Euclid's Quick Release 1 (Q1). Our catalogue includes galaxy features such as bars, spiral arms, and ongoing mergers, for the 378000 bright (IE < 20.5) or extended (area geq 700,pixels) galaxies in Q1. The catalogue was created by finetuning the Zoobot galaxy foundation models on annotations from an intensive one month campaign by Galaxy Zoo volunteers. Our measurements are fully automated and hence fully scaleable. This catalogue is the first 0.4% of the approximately 100 million galaxies where Euclid will ultimately resolve detailed morphology.
Narrative Studio: Visual narrative exploration using LLMs and Monte Carlo Tree Search
Interactive storytelling benefits from planning and exploring multiple 'what if' scenarios. Modern LLMs are useful tools for ideation and exploration, but current chat-based user interfaces restrict users to a single linear flow. To address this limitation, we propose Narrative Studio -- a novel in-browser narrative exploration environment featuring a tree-like interface that allows branching exploration from user-defined points in a story. Each branch is extended via iterative LLM inference guided by system and user-defined prompts. Additionally, we employ Monte Carlo Tree Search (MCTS) to automatically expand promising narrative paths based on user-specified criteria, enabling more diverse and robust story development. We also allow users to enhance narrative coherence by grounding the generated text in an entity graph that represents the actors and environment of the story.
SimVG: A Simple Framework for Visual Grounding with Decoupled Multi-modal Fusion
Visual grounding is a common vision task that involves grounding descriptive sentences to the corresponding regions of an image. Most existing methods use independent image-text encoding and apply complex hand-crafted modules or encoder-decoder architectures for modal interaction and query reasoning. However, their performance significantly drops when dealing with complex textual expressions. This is because the former paradigm only utilizes limited downstream data to fit the multi-modal feature fusion. Therefore, it is only effective when the textual expressions are relatively simple. In contrast, given the wide diversity of textual expressions and the uniqueness of downstream training data, the existing fusion module, which extracts multimodal content from a visual-linguistic context, has not been fully investigated. In this paper, we present a simple yet robust transformer-based framework, SimVG, for visual grounding. Specifically, we decouple visual-linguistic feature fusion from downstream tasks by leveraging existing multimodal pre-trained models and incorporating additional object tokens to facilitate deep integration of downstream and pre-training tasks. Furthermore, we design a dynamic weight-balance distillation method in the multi-branch synchronous learning process to enhance the representation capability of the simpler branch. This branch only consists of a lightweight MLP, which simplifies the structure and improves reasoning speed. Experiments on six widely used VG datasets, i.e., RefCOCO/+/g, ReferIt, Flickr30K, and GRefCOCO, demonstrate the superiority of SimVG. Finally, the proposed method not only achieves improvements in efficiency and convergence speed but also attains new state-of-the-art performance on these benchmarks. Codes and models will be available at https://github.com/Dmmm1997/SimVG.
Dynamic Perceiver for Efficient Visual Recognition
Early exiting has become a promising approach to improving the inference efficiency of deep networks. By structuring models with multiple classifiers (exits), predictions for ``easy'' samples can be generated at earlier exits, negating the need for executing deeper layers. Current multi-exit networks typically implement linear classifiers at intermediate layers, compelling low-level features to encapsulate high-level semantics. This sub-optimal design invariably undermines the performance of later exits. In this paper, we propose Dynamic Perceiver (Dyn-Perceiver) to decouple the feature extraction procedure and the early classification task with a novel dual-branch architecture. A feature branch serves to extract image features, while a classification branch processes a latent code assigned for classification tasks. Bi-directional cross-attention layers are established to progressively fuse the information of both branches. Early exits are placed exclusively within the classification branch, thus eliminating the need for linear separability in low-level features. Dyn-Perceiver constitutes a versatile and adaptable framework that can be built upon various architectures. Experiments on image classification, action recognition, and object detection demonstrate that our method significantly improves the inference efficiency of different backbones, outperforming numerous competitive approaches across a broad range of computational budgets. Evaluation on both CPU and GPU platforms substantiate the superior practical efficiency of Dyn-Perceiver. Code is available at https://www.github.com/LeapLabTHU/Dynamic_Perceiver.
BEVANet: Bilateral Efficient Visual Attention Network for Real-Time Semantic Segmentation
Real-time semantic segmentation presents the dual challenge of designing efficient architectures that capture large receptive fields for semantic understanding while also refining detailed contours. Vision transformers model long-range dependencies effectively but incur high computational cost. To address these challenges, we introduce the Large Kernel Attention (LKA) mechanism. Our proposed Bilateral Efficient Visual Attention Network (BEVANet) expands the receptive field to capture contextual information and extracts visual and structural features using Sparse Decomposed Large Separable Kernel Attentions (SDLSKA). The Comprehensive Kernel Selection (CKS) mechanism dynamically adapts the receptive field to further enhance performance. Furthermore, the Deep Large Kernel Pyramid Pooling Module (DLKPPM) enriches contextual features by synergistically combining dilated convolutions and large kernel attention. The bilateral architecture facilitates frequent branch communication, and the Boundary Guided Adaptive Fusion (BGAF) module enhances boundary delineation by integrating spatial and semantic features under boundary guidance. BEVANet achieves real-time segmentation at 33 FPS, yielding 79.3% mIoU without pretraining and 81.0% mIoU on Cityscapes after ImageNet pretraining, demonstrating state-of-the-art performance. The code and model is available at https://github.com/maomao0819/BEVANet.
Audio-visual Controlled Video Diffusion with Masked Selective State Spaces Modeling for Natural Talking Head Generation
Talking head synthesis is vital for virtual avatars and human-computer interaction. However, most existing methods are typically limited to accepting control from a single primary modality, restricting their practical utility. To this end, we introduce ACTalker, an end-to-end video diffusion framework that supports both multi-signals control and single-signal control for talking head video generation. For multiple control, we design a parallel mamba structure with multiple branches, each utilizing a separate driving signal to control specific facial regions. A gate mechanism is applied across all branches, providing flexible control over video generation. To ensure natural coordination of the controlled video both temporally and spatially, we employ the mamba structure, which enables driving signals to manipulate feature tokens across both dimensions in each branch. Additionally, we introduce a mask-drop strategy that allows each driving signal to independently control its corresponding facial region within the mamba structure, preventing control conflicts. Experimental results demonstrate that our method produces natural-looking facial videos driven by diverse signals and that the mamba layer seamlessly integrates multiple driving modalities without conflict.
Seedance 1.5 pro: A Native Audio-Visual Joint Generation Foundation Model
Recent strides in video generation have paved the way for unified audio-visual generation. In this work, we present Seedance 1.5 pro, a foundational model engineered specifically for native, joint audio-video generation. Leveraging a dual-branch Diffusion Transformer architecture, the model integrates a cross-modal joint module with a specialized multi-stage data pipeline, achieving exceptional audio-visual synchronization and superior generation quality. To ensure practical utility, we implement meticulous post-training optimizations, including Supervised Fine-Tuning (SFT) on high-quality datasets and Reinforcement Learning from Human Feedback (RLHF) with multi-dimensional reward models. Furthermore, we introduce an acceleration framework that boosts inference speed by over 10X. Seedance 1.5 pro distinguishes itself through precise multilingual and dialect lip-syncing, dynamic cinematic camera control, and enhanced narrative coherence, positioning it as a robust engine for professional-grade content creation. Seedance 1.5 pro is now accessible on Volcano Engine at https://console.volcengine.com/ark/region:ark+cn-beijing/experience/vision?type=GenVideo.
Sel3DCraft: Interactive Visual Prompts for User-Friendly Text-to-3D Generation
Text-to-3D (T23D) generation has transformed digital content creation, yet remains bottlenecked by blind trial-and-error prompting processes that yield unpredictable results. While visual prompt engineering has advanced in text-to-image domains, its application to 3D generation presents unique challenges requiring multi-view consistency evaluation and spatial understanding. We present Sel3DCraft, a visual prompt engineering system for T23D that transforms unstructured exploration into a guided visual process. Our approach introduces three key innovations: a dual-branch structure combining retrieval and generation for diverse candidate exploration; a multi-view hybrid scoring approach that leverages MLLMs with innovative high-level metrics to assess 3D models with human-expert consistency; and a prompt-driven visual analytics suite that enables intuitive defect identification and refinement. Extensive testing and user studies demonstrate that Sel3DCraft surpasses other T23D systems in supporting creativity for designers.
AV-DiT: Efficient Audio-Visual Diffusion Transformer for Joint Audio and Video Generation
Recent Diffusion Transformers (DiTs) have shown impressive capabilities in generating high-quality single-modality content, including images, videos, and audio. However, it is still under-explored whether the transformer-based diffuser can efficiently denoise the Gaussian noises towards superb multimodal content creation. To bridge this gap, we introduce AV-DiT, a novel and efficient audio-visual diffusion transformer designed to generate high-quality, realistic videos with both visual and audio tracks. To minimize model complexity and computational costs, AV-DiT utilizes a shared DiT backbone pre-trained on image-only data, with only lightweight, newly inserted adapters being trainable. This shared backbone facilitates both audio and video generation. Specifically, the video branch incorporates a trainable temporal attention layer into a frozen pre-trained DiT block for temporal consistency. Additionally, a small number of trainable parameters adapt the image-based DiT block for audio generation. An extra shared DiT block, equipped with lightweight parameters, facilitates feature interaction between audio and visual modalities, ensuring alignment. Extensive experiments on the AIST++ and Landscape datasets demonstrate that AV-DiT achieves state-of-the-art performance in joint audio-visual generation with significantly fewer tunable parameters. Furthermore, our results highlight that a single shared image generative backbone with modality-specific adaptations is sufficient for constructing a joint audio-video generator. Our source code and pre-trained models will be released.
Parameter-Inverted Image Pyramid Networks for Visual Perception and Multimodal Understanding
Image pyramids are widely adopted in top-performing methods to obtain multi-scale features for precise visual perception and understanding. However, current image pyramids use the same large-scale model to process multiple resolutions of images, leading to significant computational cost. To address this challenge, we propose a novel network architecture, called Parameter-Inverted Image Pyramid Networks (PIIP). Specifically, PIIP uses pretrained models (ViTs or CNNs) as branches to process multi-scale images, where images of higher resolutions are processed by smaller network branches to balance computational cost and performance. To integrate information from different spatial scales, we further propose a novel cross-branch feature interaction mechanism. To validate PIIP, we apply it to various perception models and a representative multimodal large language model called LLaVA, and conduct extensive experiments on various tasks such as object detection, segmentation, image classification and multimodal understanding. PIIP achieves superior performance compared to single-branch and existing multi-resolution approaches with lower computational cost. When applied to InternViT-6B, a large-scale vision foundation model, PIIP can improve its performance by 1%-2% on detection and segmentation with only 40%-60% of the original computation, finally achieving 60.0 box AP on MS COCO and 59.7 mIoU on ADE20K. For multimodal understanding, our PIIP-LLaVA achieves 73.0% accuracy on TextVQA and 74.5% on MMBench with only 2.8M training data. Our code is released at https://github.com/OpenGVLab/PIIP.
LWGANet: A Lightweight Group Attention Backbone for Remote Sensing Visual Tasks
Remote sensing (RS) visual tasks have gained significant academic and practical importance. However, they encounter numerous challenges that hinder effective feature extraction, including the detection and recognition of multiple objects exhibiting substantial variations in scale within a single image. While prior dual-branch or multi-branch architectural strategies have been effective in managing these object variances, they have concurrently resulted in considerable increases in computational demands and parameter counts. Consequently, these architectures are rendered less viable for deployment on resource-constrained devices. Contemporary lightweight backbone networks, designed primarily for natural images, frequently encounter difficulties in effectively extracting features from multi-scale objects, which compromises their efficacy in RS visual tasks. This article introduces LWGANet, a specialized lightweight backbone network tailored for RS visual tasks, incorporating a novel lightweight group attention (LWGA) module designed to address these specific challenges. LWGA module, tailored for RS imagery, adeptly harnesses redundant features to extract a wide range of spatial information, from local to global scales, without introducing additional complexity or computational overhead. This facilitates precise feature extraction across multiple scales within an efficient framework.LWGANet was rigorously evaluated across twelve datasets, which span four crucial RS visual tasks: scene classification, oriented object detection, semantic segmentation, and change detection. The results confirm LWGANet's widespread applicability and its ability to maintain an optimal balance between high performance and low complexity, achieving SOTA results across diverse datasets. LWGANet emerged as a novel solution for resource-limited scenarios requiring robust RS image processing capabilities.
ViewRefer: Grasp the Multi-view Knowledge for 3D Visual Grounding with GPT and Prototype Guidance
Understanding 3D scenes from multi-view inputs has been proven to alleviate the view discrepancy issue in 3D visual grounding. However, existing methods normally neglect the view cues embedded in the text modality and fail to weigh the relative importance of different views. In this paper, we propose ViewRefer, a multi-view framework for 3D visual grounding exploring how to grasp the view knowledge from both text and 3D modalities. For the text branch, ViewRefer leverages the diverse linguistic knowledge of large-scale language models, e.g., GPT, to expand a single grounding text to multiple geometry-consistent descriptions. Meanwhile, in the 3D modality, a transformer fusion module with inter-view attention is introduced to boost the interaction of objects across views. On top of that, we further present a set of learnable multi-view prototypes, which memorize scene-agnostic knowledge for different views, and enhance the framework from two perspectives: a view-guided attention module for more robust text features, and a view-guided scoring strategy during the final prediction. With our designed paradigm, ViewRefer achieves superior performance on three benchmarks and surpasses the second-best by +2.8%, +1.5%, and +1.35% on Sr3D, Nr3D, and ScanRefer.
Multiverse of Greatness: Generating Story Branches with LLMs
This paper presents Dynamic Context Prompting/Programming (DCP/P), a novel framework for interacting with LLMs to generate graph-based content with a dynamic context window history. While there is an existing study utilizing LLMs to generate a visual novel game, the previous study involved a manual process of output extraction and did not provide flexibility in generating a longer, coherent story. We evaluate DCP/P against our baseline, which does not provide context history to an LLM and only relies on the initial story data. Through objective evaluation, we show that simply providing the LLM with a summary leads to a subpar story compared to additionally providing the LLM with the proper context of the story. We also provide an extensive qualitative analysis and discussion. We qualitatively examine the quality of the objectively best-performing generated game from each approach. In addition, we examine biases in word choices and word sentiment of the generated content. We find a consistent observation with previous studies that LLMs are biased towards certain words, even with a different LLM family. Finally, we provide a comprehensive discussion on opportunities for future studies.
Adversarial Exploitation of Data Diversity Improves Visual Localization
Visual localization, which estimates a camera's pose within a known scene, is a fundamental capability for autonomous systems. While absolute pose regression (APR) methods have shown promise for efficient inference, they often struggle with generalization. Recent approaches attempt to address this through data augmentation with varied viewpoints, yet they overlook a critical factor: appearance diversity. In this work, we identify appearance variation as the key to robust localization. Specifically, we first lift real 2D images into 3D Gaussian Splats with varying appearance and deblurring ability, enabling the synthesis of diverse training data that varies not just in poses but also in environmental conditions such as lighting and weather. To fully unleash the potential of the appearance-diverse data, we build a two-branch joint training pipeline with an adversarial discriminator to bridge the syn-to-real gap. Extensive experiments demonstrate that our approach significantly outperforms state-of-the-art methods, reducing translation and rotation errors by 50\% and 41\% on indoor datasets, and 38\% and 44\% on outdoor datasets. Most notably, our method shows remarkable robustness in dynamic driving scenarios under varying weather conditions and in day-to-night scenarios, where previous APR methods fail. Project Page: https://ai4ce.github.io/RAP/
SplitGaussian: Reconstructing Dynamic Scenes via Visual Geometry Decomposition
Reconstructing dynamic 3D scenes from monocular video remains fundamentally challenging due to the need to jointly infer motion, structure, and appearance from limited observations. Existing dynamic scene reconstruction methods based on Gaussian Splatting often entangle static and dynamic elements in a shared representation, leading to motion leakage, geometric distortions, and temporal flickering. We identify that the root cause lies in the coupled modeling of geometry and appearance across time, which hampers both stability and interpretability. To address this, we propose SplitGaussian, a novel framework that explicitly decomposes scene representations into static and dynamic components. By decoupling motion modeling from background geometry and allowing only the dynamic branch to deform over time, our method prevents motion artifacts in static regions while supporting view- and time-dependent appearance refinement. This disentangled design not only enhances temporal consistency and reconstruction fidelity but also accelerates convergence. Extensive experiments demonstrate that SplitGaussian outperforms prior state-of-the-art methods in rendering quality, geometric stability, and motion separation.
Dual-Branch Network for Portrait Image Quality Assessment
Portrait images typically consist of a salient person against diverse backgrounds. With the development of mobile devices and image processing techniques, users can conveniently capture portrait images anytime and anywhere. However, the quality of these portraits may suffer from the degradation caused by unfavorable environmental conditions, subpar photography techniques, and inferior capturing devices. In this paper, we introduce a dual-branch network for portrait image quality assessment (PIQA), which can effectively address how the salient person and the background of a portrait image influence its visual quality. Specifically, we utilize two backbone networks (i.e., Swin Transformer-B) to extract the quality-aware features from the entire portrait image and the facial image cropped from it. To enhance the quality-aware feature representation of the backbones, we pre-train them on the large-scale video quality assessment dataset LSVQ and the large-scale facial image quality assessment dataset GFIQA. Additionally, we leverage LIQE, an image scene classification and quality assessment model, to capture the quality-aware and scene-specific features as the auxiliary features. Finally, we concatenate these features and regress them into quality scores via a multi-perception layer (MLP). We employ the fidelity loss to train the model via a learning-to-rank manner to mitigate inconsistencies in quality scores in the portrait image quality assessment dataset PIQ. Experimental results demonstrate that the proposed model achieves superior performance in the PIQ dataset, validating its effectiveness. The code is available at https://github.com/sunwei925/DN-PIQA.git.
Compound Multi-branch Feature Fusion for Real Image Restoration
Image restoration is a challenging and ill-posed problem which also has been a long-standing issue. However, most of learning based restoration methods are proposed to target one degradation type which means they are lack of generalization. In this paper, we proposed a multi-branch restoration model inspired from the Human Visual System (i.e., Retinal Ganglion Cells) which can achieve multiple restoration tasks in a general framework. The experiments show that the proposed multi-branch architecture, called CMFNet, has competitive performance results on four datasets, including image dehazing, deraindrop, and deblurring, which are very common applications for autonomous cars. The source code and pretrained models of three restoration tasks are available at https://github.com/FanChiMao/CMFNet.
VisAidMath: Benchmarking Visual-Aided Mathematical Reasoning
Although previous research on large language models (LLMs) and large multi-modal models (LMMs) has systematically explored mathematical problem-solving (MPS) within visual contexts, the analysis of how these models process visual information during problem-solving remains insufficient. To address this gap, we present VisAidMath, a benchmark for evaluating the MPS process related to visual information. We follow a rigorous data curation pipeline involving both automated processes and manual annotations to ensure data quality and reliability. Consequently, this benchmark includes 1,200 challenging problems from various mathematical branches, vision-aid formulations, and difficulty levels, collected from diverse sources such as textbooks, examination papers, and Olympiad problems. Based on the proposed benchmark, we conduct comprehensive evaluations on ten mainstream LLMs and LMMs, highlighting deficiencies in the visual-aided reasoning process. For example, GPT-4V only achieves 45.33% accuracy in the visual-aided reasoning task, even with a drop of 2 points when provided with golden visual aids. In-depth analysis reveals that the main cause of deficiencies lies in hallucination regarding the implicit visual reasoning process, shedding light on future research directions in the visual-aided MPS process.
QuAVF: Quality-aware Audio-Visual Fusion for Ego4D Talking to Me Challenge
This technical report describes our QuAVF@NTU-NVIDIA submission to the Ego4D Talking to Me (TTM) Challenge 2023. Based on the observation from the TTM task and the provided dataset, we propose to use two separate models to process the input videos and audio. By doing so, we can utilize all the labeled training data, including those without bounding box labels. Furthermore, we leverage the face quality score from a facial landmark prediction model for filtering noisy face input data. The face quality score is also employed in our proposed quality-aware fusion for integrating the results from two branches. With the simple architecture design, our model achieves 67.4% mean average precision (mAP) on the test set, which ranks first on the leaderboard and outperforms the baseline method by a large margin. Code is available at: https://github.com/hsi-che-lin/Ego4D-QuAVF-TTM-CVPR23
Dual Attribute-Spatial Relation Alignment for 3D Visual Grounding
3D visual grounding is an emerging research area dedicated to making connections between the 3D physical world and natural language, which is crucial for achieving embodied intelligence. In this paper, we propose DASANet, a Dual Attribute-Spatial relation Alignment Network that separately models and aligns object attributes and spatial relation features between language and 3D vision modalities. We decompose both the language and 3D point cloud input into two separate parts and design a dual-branch attention module to separately model the decomposed inputs while preserving global context in attribute-spatial feature fusion by cross attentions. Our DASANet achieves the highest grounding accuracy 65.1% on the Nr3D dataset, 1.3% higher than the best competitor. Besides, the visualization of the two branches proves that our method is efficient and highly interpretable.
The NPU-ASLP-LiAuto System Description for Visual Speech Recognition in CNVSRC 2023
This paper delineates the visual speech recognition (VSR) system introduced by the NPU-ASLP-LiAuto (Team 237) in the first Chinese Continuous Visual Speech Recognition Challenge (CNVSRC) 2023, engaging in the fixed and open tracks of Single-Speaker VSR Task, and the open track of Multi-Speaker VSR Task. In terms of data processing, we leverage the lip motion extractor from the baseline1 to produce multi-scale video data. Besides, various augmentation techniques are applied during training, encompassing speed perturbation, random rotation, horizontal flipping, and color transformation. The VSR model adopts an end-to-end architecture with joint CTC/attention loss, comprising a ResNet3D visual frontend, an E-Branchformer encoder, and a Transformer decoder. Experiments show that our system achieves 34.76% CER for the Single-Speaker Task and 41.06% CER for the Multi-Speaker Task after multi-system fusion, ranking first place in all three tracks we participate.
The NPU-ASLP System for Audio-Visual Speech Recognition in MISP 2022 Challenge
This paper describes our NPU-ASLP system for the Audio-Visual Diarization and Recognition (AVDR) task in the Multi-modal Information based Speech Processing (MISP) 2022 Challenge. Specifically, the weighted prediction error (WPE) and guided source separation (GSS) techniques are used to reduce reverberation and generate clean signals for each single speaker first. Then, we explore the effectiveness of Branchformer and E-Branchformer based ASR systems. To better make use of the visual modality, a cross-attention based multi-modal fusion module is proposed, which explicitly learns the contextual relationship between different modalities. Experiments show that our system achieves a concatenated minimum-permutation character error rate (cpCER) of 28.13\% and 31.21\% on the Dev and Eval set, and obtains second place in the challenge.
SpeakerVid-5M: A Large-Scale High-Quality Dataset for Audio-Visual Dyadic Interactive Human Generation
The rapid development of large-scale models has catalyzed significant breakthroughs in the digital human domain. These advanced methodologies offer high-fidelity solutions for avatar driving and rendering, leading academia to focus on the next major challenge: audio-visual dyadic interactive virtual human. To facilitate research in this emerging area, we present SpeakerVid-5M dataset, the first large-scale, high-quality dataset designed for audio-visual dyadic interactive virtual human generation. Totaling over 8,743 hours, SpeakerVid-5M contains more than 5.2 million video clips of human portraits. It covers diverse scales and interaction types, including monadic talking, listening, and dyadic conversations. Crucially, the dataset is structured along two key dimensions: interaction type and data quality. First, it is categorized into four types (dialogue branch, single branch, listening branch and multi-turn branch) based on the interaction scenario. Second, it is stratified into a large-scale pre-training subset and a curated, high-quality subset for Supervised Fine-Tuning (SFT). This dual structure accommodates a wide array of 2D virtual human tasks. In addition, we provide an autoregressive (AR)-based video chat baseline trained on this data, accompanied by a dedicated set of metrics and test data to serve as a benchmark VidChatBench for future work. Both the dataset and the corresponding data processing code will be publicly released. Project page: https://dorniwang.github.io/SpeakerVid-5M/
VOGUE: Guiding Exploration with Visual Uncertainty Improves Multimodal Reasoning
Reinforcement learning with verifiable rewards (RLVR) improves reasoning in large language models (LLMs) but struggles with exploration, an issue that still persists for multimodal LLMs (MLLMs). Current methods treat the visual input as a fixed, deterministic condition, overlooking a critical source of ambiguity and struggling to build policies robust to plausible visual variations. We introduce VOGUE (Visual Uncertainty Guided Exploration), a novel method that shifts exploration from the output (text) to the input (visual) space. By treating the image as a stochastic context, VOGUE quantifies the policy's sensitivity to visual perturbations using the symmetric KL divergence between a "raw" and "noisy" branch, creating a direct signal for uncertainty-aware exploration. This signal shapes the learning objective via an uncertainty-proportional bonus, which, combined with a token-entropy bonus and an annealed sampling schedule, effectively balances exploration and exploitation. Implemented within GRPO on two model scales (Qwen2.5-VL-3B/7B), VOGUE boosts pass@1 accuracy by an average of 2.6% on three visual math benchmarks and 3.7% on three general-domain reasoning benchmarks, while simultaneously increasing pass@4 performance and mitigating the exploration decay commonly observed in RL fine-tuning. Our work shows that grounding exploration in the inherent uncertainty of visual inputs is an effective strategy for improving multimodal reasoning.
MAFormer: A Transformer Network with Multi-scale Attention Fusion for Visual Recognition
Vision Transformer and its variants have demonstrated great potential in various computer vision tasks. But conventional vision transformers often focus on global dependency at a coarse level, which suffer from a learning challenge on global relationships and fine-grained representation at a token level. In this paper, we introduce Multi-scale Attention Fusion into transformer (MAFormer), which explores local aggregation and global feature extraction in a dual-stream framework for visual recognition. We develop a simple but effective module to explore the full potential of transformers for visual representation by learning fine-grained and coarse-grained features at a token level and dynamically fusing them. Our Multi-scale Attention Fusion (MAF) block consists of: i) a local window attention branch that learns short-range interactions within windows, aggregating fine-grained local features; ii) global feature extraction through a novel Global Learning with Down-sampling (GLD) operation to efficiently capture long-range context information within the whole image; iii) a fusion module that self-explores the integration of both features via attention. Our MAFormer achieves state-of-the-art performance on common vision tasks. In particular, MAFormer-L achieves 85.9% Top-1 accuracy on ImageNet, surpassing CSWin-B and LV-ViT-L by 1.7% and 0.6% respectively. On MSCOCO, MAFormer outperforms the prior art CSWin by 1.7% mAPs on object detection and 1.4% on instance segmentation with similar-sized parameters, demonstrating the potential to be a general backbone network.
ViscoNet: Bridging and Harmonizing Visual and Textual Conditioning for ControlNet
This paper introduces ViscoNet, a novel method that enhances text-to-image human generation models with visual prompting. Unlike existing methods that rely on lengthy text descriptions to control the image structure, ViscoNet allows users to specify the visual appearance of the target object with a reference image. ViscoNet disentangles the object's appearance from the image background and injects it into a pre-trained latent diffusion model (LDM) model via a ControlNet branch. This way, ViscoNet mitigates the style mode collapse problem and enables precise and flexible visual control. We demonstrate the effectiveness of ViscoNet on human image generation, where it can manipulate visual attributes and artistic styles with text and image prompts. We also show that ViscoNet can learn visual conditioning from small and specific object domains while preserving the generative power of the LDM backbone.
Global Proxy-based Hard Mining for Visual Place Recognition
Learning deep representations for visual place recognition is commonly performed using pairwise or triple loss functions that highly depend on the hardness of the examples sampled at each training iteration. Existing techniques address this by using computationally and memory expensive offline hard mining, which consists of identifying, at each iteration, the hardest samples from the training set. In this paper we introduce a new technique that performs global hard mini-batch sampling based on proxies. To do so, we add a new end-to-end trainable branch to the network, which generates efficient place descriptors (one proxy for each place). These proxy representations are thus used to construct a global index that encompasses the similarities between all places in the dataset, allowing for highly informative mini-batch sampling at each training iteration. Our method can be used in combination with all existing pairwise and triplet loss functions with negligible additional memory and computation cost. We run extensive ablation studies and show that our technique brings new state-of-the-art performance on multiple large-scale benchmarks such as Pittsburgh, Mapillary-SLS and SPED. In particular, our method provides more than 100% relative improvement on the challenging Nordland dataset. Our code is available at https://github.com/amaralibey/GPM
Facial Expression Recognition with Visual Transformers and Attentional Selective Fusion
Facial Expression Recognition (FER) in the wild is extremely challenging due to occlusions, variant head poses, face deformation and motion blur under unconstrained conditions. Although substantial progresses have been made in automatic FER in the past few decades, previous studies were mainly designed for lab-controlled FER. Real-world occlusions, variant head poses and other issues definitely increase the difficulty of FER on account of these information-deficient regions and complex backgrounds. Different from previous pure CNNs based methods, we argue that it is feasible and practical to translate facial images into sequences of visual words and perform expression recognition from a global perspective. Therefore, we propose the Visual Transformers with Feature Fusion (VTFF) to tackle FER in the wild by two main steps. First, we propose the attentional selective fusion (ASF) for leveraging two kinds of feature maps generated by two-branch CNNs. The ASF captures discriminative information by fusing multiple features with the global-local attention. The fused feature maps are then flattened and projected into sequences of visual words. Second, inspired by the success of Transformers in natural language processing, we propose to model relationships between these visual words with the global self-attention. The proposed method is evaluated on three public in-the-wild facial expression datasets (RAF-DB, FERPlus and AffectNet). Under the same settings, extensive experiments demonstrate that our method shows superior performance over other methods, setting new state of the art on RAF-DB with 88.14%, FERPlus with 88.81% and AffectNet with 61.85%. The cross-dataset evaluation on CK+ shows the promising generalization capability of the proposed method.
SemiCD-VL: Visual-Language Model Guidance Makes Better Semi-supervised Change Detector
Change Detection (CD) aims to identify pixels with semantic changes between images. However, annotating massive numbers of pixel-level images is labor-intensive and costly, especially for multi-temporal images, which require pixel-wise comparisons by human experts. Considering the excellent performance of visual language models (VLMs) for zero-shot, open-vocabulary, etc. with prompt-based reasoning, it is promising to utilize VLMs to make better CD under limited labeled data. In this paper, we propose a VLM guidance-based semi-supervised CD method, namely SemiCD-VL. The insight of SemiCD-VL is to synthesize free change labels using VLMs to provide additional supervision signals for unlabeled data. However, almost all current VLMs are designed for single-temporal images and cannot be directly applied to bi- or multi-temporal images. Motivated by this, we first propose a VLM-based mixed change event generation (CEG) strategy to yield pseudo labels for unlabeled CD data. Since the additional supervised signals provided by these VLM-driven pseudo labels may conflict with the pseudo labels from the consistency regularization paradigm (e.g. FixMatch), we propose the dual projection head for de-entangling different signal sources. Further, we explicitly decouple the bi-temporal images semantic representation through two auxiliary segmentation decoders, which are also guided by VLM. Finally, to make the model more adequately capture change representations, we introduce metric-aware supervision by feature-level contrastive loss in auxiliary branches. Extensive experiments show the advantage of SemiCD-VL. For instance, SemiCD-VL improves the FixMatch baseline by +5.3 IoU on WHU-CD and by +2.4 IoU on LEVIR-CD with 5% labels. In addition, our CEG strategy, in an un-supervised manner, can achieve performance far superior to state-of-the-art un-supervised CD methods.
SeqTR: A Simple yet Universal Network for Visual Grounding
In this paper, we propose a simple yet universal network termed SeqTR for visual grounding tasks, e.g., phrase localization, referring expression comprehension (REC) and segmentation (RES). The canonical paradigms for visual grounding often require substantial expertise in designing network architectures and loss functions, making them hard to generalize across tasks. To simplify and unify the modeling, we cast visual grounding as a point prediction problem conditioned on image and text inputs, where either the bounding box or binary mask is represented as a sequence of discrete coordinate tokens. Under this paradigm, visual grounding tasks are unified in our SeqTR network without task-specific branches or heads, e.g., the convolutional mask decoder for RES, which greatly reduces the complexity of multi-task modeling. In addition, SeqTR also shares the same optimization objective for all tasks with a simple cross-entropy loss, further reducing the complexity of deploying hand-crafted loss functions. Experiments on five benchmark datasets demonstrate that the proposed SeqTR outperforms (or is on par with) the existing state-of-the-arts, proving that a simple yet universal approach for visual grounding is indeed feasible. Source code is available at https://github.com/sean-zhuh/SeqTR.
EfficientVMamba: Atrous Selective Scan for Light Weight Visual Mamba
Prior efforts in light-weight model development mainly centered on CNN and Transformer-based designs yet faced persistent challenges. CNNs adept at local feature extraction compromise resolution while Transformers offer global reach but escalate computational demands O(N^2). This ongoing trade-off between accuracy and efficiency remains a significant hurdle. Recently, state space models (SSMs), such as Mamba, have shown outstanding performance and competitiveness in various tasks such as language modeling and computer vision, while reducing the time complexity of global information extraction to O(N). Inspired by this, this work proposes to explore the potential of visual state space models in light-weight model design and introduce a novel efficient model variant dubbed EfficientVMamba. Concretely, our EfficientVMamba integrates a atrous-based selective scan approach by efficient skip sampling, constituting building blocks designed to harness both global and local representational features. Additionally, we investigate the integration between SSM blocks and convolutions, and introduce an efficient visual state space block combined with an additional convolution branch, which further elevate the model performance. Experimental results show that, EfficientVMamba scales down the computational complexity while yields competitive results across a variety of vision tasks. For example, our EfficientVMamba-S with 1.3G FLOPs improves Vim-Ti with 1.5G FLOPs by a large margin of 5.6% accuracy on ImageNet. Code is available at: https://github.com/TerryPei/EfficientVMamba.
UniGlyph: Unified Segmentation-Conditioned Diffusion for Precise Visual Text Synthesis
Text-to-image generation has greatly advanced content creation, yet accurately rendering visual text remains a key challenge due to blurred glyphs, semantic drift, and limited style control. Existing methods often rely on pre-rendered glyph images as conditions, but these struggle to retain original font styles and color cues, necessitating complex multi-branch designs that increase model overhead and reduce flexibility. To address these issues, we propose a segmentation-guided framework that uses pixel-level visual text masks -- rich in glyph shape, color, and spatial detail -- as unified conditional inputs. Our method introduces two core components: (1) a fine-tuned bilingual segmentation model for precise text mask extraction, and (2) a streamlined diffusion model augmented with adaptive glyph conditioning and a region-specific loss to preserve textual fidelity in both content and style. Our approach achieves state-of-the-art performance on the AnyText benchmark, significantly surpassing prior methods in both Chinese and English settings. To enable more rigorous evaluation, we also introduce two new benchmarks: GlyphMM-benchmark for testing layout and glyph consistency in complex typesetting, and MiniText-benchmark for assessing generation quality in small-scale text regions. Experimental results show that our model outperforms existing methods by a large margin in both scenarios, particularly excelling at small text rendering and complex layout preservation, validating its strong generalization and deployment readiness.
AFM-Net: Advanced Fusing Hierarchical CNN Visual Priors with Global Sequence Modeling for Remote Sensing Image Scene Classification
Remote sensing image scene classification remains a challenging task, primarily due to the complex spatial structures and multi-scale characteristics of ground objects. Existing approaches see CNNs excel at modeling local textures, while Transformers excel at capturing global context. However, efficiently integrating them remains a bottleneck due to the high computational cost of Transformers. To tackle this, we propose AFM-Net, a novel Advanced Hierarchical Fusing framework that achieves effective local and global co-representation through two pathways: a CNN branch for extracting hierarchical visual priors, and a Mamba branch for efficient global sequence modeling. The core innovation of AFM-Net lies in its Hierarchical Fusion Mechanism, which progressively aggregates multi-scale features from both pathways, enabling dynamic cross-level feature interaction and contextual reconstruction to produce highly discriminative representations. These fused features are then adaptively routed through a Mixture-of-Experts classifier module, which dispatches them to the most suitable experts for fine-grained scene recognition. Experiments on AID, NWPU-RESISC45, and UC Merced show that AFM-Net obtains 93.72, 95.54, and 96.92 percent accuracy, surpassing state-of-the-art methods with balanced performance and efficiency. Code is available at https://github.com/tangyuanhao-qhu/AFM-Net.
The NPU-ASLP System Description for Visual Speech Recognition in CNVSRC 2024
This paper delineates the visual speech recognition (VSR) system introduced by the NPU-ASLP (Team 237) in the second Chinese Continuous Visual Speech Recognition Challenge (CNVSRC 2024), engaging in all four tracks, including the fixed and open tracks of Single-Speaker VSR Task and Multi-Speaker VSR Task. In terms of data processing, we leverage the lip motion extractor from the baseline1 to produce multiscale video data. Besides, various augmentation techniques are applied during training, encompassing speed perturbation, random rotation, horizontal flipping, and color transformation. The VSR model adopts an end-to-end architecture with joint CTC/attention loss, introducing Enhanced ResNet3D visual frontend, E-Branchformer encoder, and Bi-directional Transformer decoder. Our approach yields a 30.47% CER for the Single-Speaker Task and 34.30% CER for the Multi-Speaker Task, securing second place in the open track of the Single-Speaker Task and first place in the other three tracks.
LPF: A Language-Prior Feedback Objective Function for De-biased Visual Question Answering
Most existing Visual Question Answering (VQA) systems tend to overly rely on language bias and hence fail to reason from the visual clue. To address this issue, we propose a novel Language-Prior Feedback (LPF) objective function, to re-balance the proportion of each answer's loss value in the total VQA loss. The LPF firstly calculates a modulating factor to determine the language bias using a question-only branch. Then, the LPF assigns a self-adaptive weight to each training sample in the training process. With this reweighting mechanism, the LPF ensures that the total VQA loss can be reshaped to a more balanced form. By this means, the samples that require certain visual information to predict will be efficiently used during training. Our method is simple to implement, model-agnostic, and end-to-end trainable. We conduct extensive experiments and the results show that the LPF (1) brings a significant improvement over various VQA models, (2) achieves competitive performance on the bias-sensitive VQA-CP v2 benchmark.
MagicQuillV2: Precise and Interactive Image Editing with Layered Visual Cues
We propose MagicQuill V2, a novel system that introduces a layered composition paradigm to generative image editing, bridging the gap between the semantic power of diffusion models and the granular control of traditional graphics software. While diffusion transformers excel at holistic generation, their use of singular, monolithic prompts fails to disentangle distinct user intentions for content, position, and appearance. To overcome this, our method deconstructs creative intent into a stack of controllable visual cues: a content layer for what to create, a spatial layer for where to place it, a structural layer for how it is shaped, and a color layer for its palette. Our technical contributions include a specialized data generation pipeline for context-aware content integration, a unified control module to process all visual cues, and a fine-tuned spatial branch for precise local editing, including object removal. Extensive experiments validate that this layered approach effectively resolves the user intention gap, granting creators direct, intuitive control over the generative process.
PixelCraft: A Multi-Agent System for High-Fidelity Visual Reasoning on Structured Images
Structured images (e.g., charts and geometric diagrams) remain challenging for multimodal large language models (MLLMs), as perceptual slips can cascade into erroneous conclusions. Intermediate visual cues can steer reasoning; however, existing cue-based methods are constrained with low-fidelity image processing and linear, rigid reasoning patterns, limiting their effectiveness on complex structured-image tasks. In this paper, we propose PixelCraft, a novel multi-agent system for high-fidelity image processing and flexible visual reasoning on structured images. The system comprises a dispatcher, a planner, a reasoner, critics, and a set of visual tool agents. To achieve high-fidelity processing, we construct a high-quality corpus and fine-tune an MLLM into a grounding model, whose pixel-level localizations are integrated with traditional computer vision (CV) algorithms in tool agents. Building on this foundation, PixelCraft facilitates flexible visual reasoning through a dynamic three-stage workflow of tool selection, agent discussion, and self-criticism. Moreover, unlike prior linear reasoning patterns that simply append historical images, PixelCraft maintains an image memory to allow the planner to adaptively revisit earlier visual steps, explore alternative reasoning branches, and dynamically adjust the reasoning trajectory during discussion. Extensive experiments on challenging chart and geometry benchmarks demonstrate that PixelCraft significantly improves visual reasoning performance for advanced MLLMs, setting a new standard for structured image reasoning. Our code will be available at https://github.com/microsoft/PixelCraft.
Towards Social AI: A Survey on Understanding Social Interactions
Social interactions form the foundation of human societies. Artificial intelligence has made significant progress in certain areas, but enabling machines to seamlessly understand social interactions remains an open challenge. It is important to address this gap by endowing machines with social capabilities. We identify three key capabilities needed for effective social understanding: 1) understanding multimodal social cues, 2) understanding multi-party dynamics, and 3) understanding beliefs. Building upon these foundations, we classify and review existing machine learning works on social understanding from the perspectives of verbal, non-verbal, and multimodal social cues. The verbal branch focuses on understanding linguistic signals such as speaker intent, dialogue sentiment, and commonsense reasoning. The non-verbal branch addresses techniques for perceiving social meaning from visual behaviors such as body gestures, gaze patterns, and facial expressions. The multimodal branch covers approaches that integrate verbal and non-verbal multimodal cues to holistically interpret social interactions such as recognizing emotions, conversational dynamics, and social situations. By reviewing the scope and limitations of current approaches and benchmarks, we aim to clarify the development trajectory and illuminate the path towards more comprehensive intelligence for social understanding. We hope this survey will spur further research interest and insights into this area.
STVGFormer: Spatio-Temporal Video Grounding with Static-Dynamic Cross-Modal Understanding
In this technical report, we introduce our solution to human-centric spatio-temporal video grounding task. We propose a concise and effective framework named STVGFormer, which models spatiotemporal visual-linguistic dependencies with a static branch and a dynamic branch. The static branch performs cross-modal understanding in a single frame and learns to localize the target object spatially according to intra-frame visual cues like object appearances. The dynamic branch performs cross-modal understanding across multiple frames. It learns to predict the starting and ending time of the target moment according to dynamic visual cues like motions. Both the static and dynamic branches are designed as cross-modal transformers. We further design a novel static-dynamic interaction block to enable the static and dynamic branches to transfer useful and complementary information from each other, which is shown to be effective to improve the prediction on hard cases. Our proposed method achieved 39.6% vIoU and won the first place in the HC-STVG track of the 4th Person in Context Challenge.
YOLOE: Real-Time Seeing Anything
Object detection and segmentation are widely employed in computer vision applications, yet conventional models like YOLO series, while efficient and accurate, are limited by predefined categories, hindering adaptability in open scenarios. Recent open-set methods leverage text prompts, visual cues, or prompt-free paradigm to overcome this, but often compromise between performance and efficiency due to high computational demands or deployment complexity. In this work, we introduce YOLOE, which integrates detection and segmentation across diverse open prompt mechanisms within a single highly efficient model, achieving real-time seeing anything. For text prompts, we propose Re-parameterizable Region-Text Alignment (RepRTA) strategy. It refines pretrained textual embeddings via a re-parameterizable lightweight auxiliary network and enhances visual-textual alignment with zero inference and transferring overhead. For visual prompts, we present Semantic-Activated Visual Prompt Encoder (SAVPE). It employs decoupled semantic and activation branches to bring improved visual embedding and accuracy with minimal complexity. For prompt-free scenario, we introduce Lazy Region-Prompt Contrast (LRPC) strategy. It utilizes a built-in large vocabulary and specialized embedding to identify all objects, avoiding costly language model dependency. Extensive experiments show YOLOE's exceptional zero-shot performance and transferability with high inference efficiency and low training cost. Notably, on LVIS, with 3times less training cost and 1.4times inference speedup, YOLOE-v8-S surpasses YOLO-Worldv2-S by 3.5 AP. When transferring to COCO, YOLOE-v8-L achieves 0.6 AP^b and 0.4 AP^m gains over closed-set YOLOv8-L with nearly 4times less training time. Code and models are available at https://github.com/THU-MIG/yoloe.
ResNeSt: Split-Attention Networks
It is well known that featuremap attention and multi-path representation are important for visual recognition. In this paper, we present a modularized architecture, which applies the channel-wise attention on different network branches to leverage their success in capturing cross-feature interactions and learning diverse representations. Our design results in a simple and unified computation block, which can be parameterized using only a few variables. Our model, named ResNeSt, outperforms EfficientNet in accuracy and latency trade-off on image classification. In addition, ResNeSt has achieved superior transfer learning results on several public benchmarks serving as the backbone, and has been adopted by the winning entries of COCO-LVIS challenge. The source code for complete system and pretrained models are publicly available.
Troika: Multi-Path Cross-Modal Traction for Compositional Zero-Shot Learning
Recent compositional zero-shot learning (CZSL) methods adapt pre-trained vision-language models (VLMs) by constructing trainable prompts only for composed state-object pairs. Relying on learning the joint representation of seen compositions, these methods ignore the explicit modeling of the state and object, thus limiting the exploitation of pre-trained knowledge and generalization to unseen compositions. With a particular focus on the universality of the solution, in this work, we propose a novel paradigm for CZSL models that establishes three identification branches (i.e., Multi-Path) to jointly model the state, object, and composition. The presented Troika is our implementation that aligns the branch-specific prompt representations with decomposed visual features. To calibrate the bias between semantically similar multi-modal representations, we further devise a Cross-Modal Traction module into Troika that shifts the prompt representation towards the current visual content. We conduct extensive experiments on three popular benchmarks, where our method significantly outperforms existing methods in both closed-world and open-world settings.
HumanOmni: A Large Vision-Speech Language Model for Human-Centric Video Understanding
In human-centric scenes, the ability to simultaneously understand visual and auditory information is crucial. While recent omni models can process multiple modalities, they generally lack effectiveness in human-centric scenes due to the absence of large-scale, specialized datasets and non-targeted architectures. In this work, we developed HumanOmni, the industry's first human-centric Omni-multimodal large language model. We constructed a dataset containing over 2.4 million human-centric video clips with detailed captions and more than 14 million instructions, facilitating the understanding of diverse human-centric scenes. HumanOmni includes three specialized branches for understanding different types of scenes. It adaptively fuses features from these branches based on user instructions, significantly enhancing visual understanding in scenes centered around individuals. Moreover, HumanOmni integrates audio features to ensure a comprehensive understanding of environments and individuals. Our experiments validate HumanOmni's advanced capabilities in handling human-centric scenes across a variety of tasks, including emotion recognition, facial expression description, and action understanding. Our model will be open-sourced to facilitate further development and collaboration within both academia and industry.
Blind Inpainting with Object-aware Discrimination for Artificial Marker Removal
Medical images often contain artificial markers added by doctors, which can negatively affect the accuracy of AI-based diagnosis. To address this issue and recover the missing visual contents, inpainting techniques are highly needed. However, existing inpainting methods require manual mask input, limiting their application scenarios. In this paper, we introduce a novel blind inpainting method that automatically completes visual contents without specifying masks for target areas in an image. Our proposed model includes a mask-free reconstruction network and an object-aware discriminator. The reconstruction network consists of two branches that predict the corrupted regions with artificial markers and simultaneously recover the missing visual contents. The object-aware discriminator relies on the powerful recognition capabilities of the dense object detector to ensure that the markers of reconstructed images cannot be detected in any local regions. As a result, the reconstructed image can be close to the clean one as much as possible. Our proposed method is evaluated on different medical image datasets, covering multiple imaging modalities such as ultrasound (US), magnetic resonance imaging (MRI), and electron microscopy (EM), demonstrating that our method is effective and robust against various unknown missing region patterns.
Multimodal Continual Learning with MLLMs from Multi-scenario Perspectives
Continual learning in visual understanding aims to deal with catastrophic forgetting in Multimodal Large Language Models (MLLMs). MLLMs deployed on devices have to continuously adapt to dynamic scenarios in downstream tasks, such as variations in background and perspective, to effectively perform complex visual tasks. To this end, we construct a multimodal visual understanding dataset (MSVQA) encompassing four different scenarios and perspectives including high altitude, underwater, low altitude and indoor, to investigate the catastrophic forgetting in MLLMs under the dynamics of scenario shifts in real-world data streams. Furthermore, we propose mUltimodal coNtInual learning with MLLMs From multi-scenarIo pERspectives (UNIFIER) to address visual discrepancies while learning different scenarios. Specifically, it decouples the visual information from different scenarios into distinct branches within each vision block and projects them into the same feature space. A consistency constraint is imposed on the features of each branch to maintain the stability of visual representations across scenarios. Extensive experiments on the MSVQA dataset demonstrate that UNIFIER effectively alleviates forgetting of cross-scenario tasks and achieves knowledge accumulation within the same scenario.
LEO: Boosting Mixture of Vision Encoders for Multimodal Large Language Models
Enhanced visual understanding serves as a cornerstone for multimodal large language models (MLLMs). Recent hybrid MLLMs incorporate a mixture of vision experts to address the limitations of using a single vision encoder and excessively long visual tokens. Despite the progress of these MLLMs, a research gap remains in effectively integrating diverse vision encoders. This work explores fusion strategies of visual tokens for hybrid MLLMs, leading to the design of LEO, a novel MLLM with a dual-branch vision encoder framework that incorporates a post-adaptation fusion strategy and adaptive tiling: for each segmented tile of the input images, LEO sequentially interleaves the visual tokens from its two vision encoders. Extensive evaluation across 13 vision-language benchmarks reveals that LEO outperforms state-of-the-art open-source MLLMs and hybrid MLLMs on the majority of tasks. Furthermore, we show that LEO can be adapted to the specialized domain of autonomous driving without altering the model architecture or training recipe, achieving competitive performance compared to existing baselines. The code and model will be publicly available.
FILM: How can Few-Shot Image Classification Benefit from Pre-Trained Language Models?
Few-shot learning aims to train models that can be generalized to novel classes with only a few samples. Recently, a line of works are proposed to enhance few-shot learning with accessible semantic information from class names. However, these works focus on improving existing modules such as visual prototypes and feature extractors of the standard few-shot learning framework. This limits the full potential use of semantic information. In this paper, we propose a novel few-shot learning framework that uses pre-trained language models based on contrastive learning. To address the challenge of alignment between visual features and textual embeddings obtained from text-based pre-trained language model, we carefully design the textual branch of our framework and introduce a metric module to generalize the cosine similarity. For better transferability, we let the metric module adapt to different few-shot tasks and adopt MAML to train the model via bi-level optimization. Moreover, we conduct extensive experiments on multiple benchmarks to demonstrate the effectiveness of our method.
Remote Sensing Image Segmentation Using Vision Mamba and Multi-Scale Multi-Frequency Feature Fusion
As remote sensing imaging technology continues to advance and evolve, processing high-resolution and diversified satellite imagery to improve segmentation accuracy and enhance interpretation efficiency emerg as a pivotal area of investigation within the realm of remote sensing. Although segmentation algorithms based on CNNs and Transformers achieve significant progress in performance, balancing segmentation accuracy and computational complexity remains challenging, limiting their wide application in practical tasks. To address this, this paper introduces state space model (SSM) and proposes a novel hybrid semantic segmentation network based on vision Mamba (CVMH-UNet). This method designs a cross-scanning visual state space block (CVSSBlock) that uses cross 2D scanning (CS2D) to fully capture global information from multiple directions, while by incorporating convolutional neural network branches to overcome the constraints of Vision Mamba (VMamba) in acquiring local information, this approach facilitates a comprehensive analysis of both global and local features. Furthermore, to address the issue of limited discriminative power and the difficulty in achieving detailed fusion with direct skip connections, a multi-frequency multi-scale feature fusion block (MFMSBlock) is designed. This module introduces multi-frequency information through 2D discrete cosine transform (2D DCT) to enhance information utilization and provides additional scale local detail information through point-wise convolution branches. Finally, it aggregates multi-scale information along the channel dimension, achieving refined feature fusion. Findings from experiments conducted on renowned datasets of remote sensing imagery demonstrate that proposed CVMH-UNet achieves superior segmentation performance while maintaining low computational complexity, outperforming surpassing current leading-edge segmentation algorithms.
How to Enable LLM with 3D Capacity? A Survey of Spatial Reasoning in LLM
3D spatial understanding is essential in real-world applications such as robotics, autonomous vehicles, virtual reality, and medical imaging. Recently, Large Language Models (LLMs), having demonstrated remarkable success across various domains, have been leveraged to enhance 3D understanding tasks, showing potential to surpass traditional computer vision methods. In this survey, we present a comprehensive review of methods integrating LLMs with 3D spatial understanding. We propose a taxonomy that categorizes existing methods into three branches: image-based methods deriving 3D understanding from 2D visual data, point cloud-based methods working directly with 3D representations, and hybrid modality-based methods combining multiple data streams. We systematically review representative methods along these categories, covering data representations, architectural modifications, and training strategies that bridge textual and 3D modalities. Finally, we discuss current limitations, including dataset scarcity and computational challenges, while highlighting promising research directions in spatial perception, multi-modal fusion, and real-world applications.
FreeLong++: Training-Free Long Video Generation via Multi-band SpectralFusion
Recent advances in video generation models have enabled high-quality short video generation from text prompts. However, extending these models to longer videos remains a significant challenge, primarily due to degraded temporal consistency and visual fidelity. Our preliminary observations show that naively applying short-video generation models to longer sequences leads to noticeable quality degradation. Further analysis identifies a systematic trend where high-frequency components become increasingly distorted as video length grows, an issue we term high-frequency distortion. To address this, we propose FreeLong, a training-free framework designed to balance the frequency distribution of long video features during the denoising process. FreeLong achieves this by blending global low-frequency features, which capture holistic semantics across the full video, with local high-frequency features extracted from short temporal windows to preserve fine details. Building on this, FreeLong++ extends FreeLong dual-branch design into a multi-branch architecture with multiple attention branches, each operating at a distinct temporal scale. By arranging multiple window sizes from global to local, FreeLong++ enables multi-band frequency fusion from low to high frequencies, ensuring both semantic continuity and fine-grained motion dynamics across longer video sequences. Without any additional training, FreeLong++ can be plugged into existing video generation models (e.g. Wan2.1 and LTX-Video) to produce longer videos with substantially improved temporal consistency and visual fidelity. We demonstrate that our approach outperforms previous methods on longer video generation tasks (e.g. 4x and 8x of native length). It also supports coherent multi-prompt video generation with smooth scene transitions and enables controllable video generation using long depth or pose sequences.
MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generation
Controllable 3D scene generation has extensive applications in virtual reality and interior design, where the generated scenes should exhibit high levels of realism and controllability in terms of geometry. Scene graphs provide a suitable data representation that facilitates these applications. However, current graph-based methods for scene generation are constrained to text-based inputs and exhibit insufficient adaptability to flexible user inputs, hindering the ability to precisely control object geometry. To address this issue, we propose MMGDreamer, a dual-branch diffusion model for scene generation that incorporates a novel Mixed-Modality Graph, visual enhancement module, and relation predictor. The mixed-modality graph allows object nodes to integrate textual and visual modalities, with optional relationships between nodes. It enhances adaptability to flexible user inputs and enables meticulous control over the geometry of objects in the generated scenes. The visual enhancement module enriches the visual fidelity of text-only nodes by constructing visual representations using text embeddings. Furthermore, our relation predictor leverages node representations to infer absent relationships between nodes, resulting in more coherent scene layouts. Extensive experimental results demonstrate that MMGDreamer exhibits superior control of object geometry, achieving state-of-the-art scene generation performance. Project page: https://yangzhifeio.github.io/project/MMGDreamer.
MultiEditor: Controllable Multimodal Object Editing for Driving Scenarios Using 3D Gaussian Splatting Priors
Autonomous driving systems rely heavily on multimodal perception data to understand complex environments. However, the long-tailed distribution of real-world data hinders generalization, especially for rare but safety-critical vehicle categories. To address this challenge, we propose MultiEditor, a dual-branch latent diffusion framework designed to edit images and LiDAR point clouds in driving scenarios jointly. At the core of our approach is introducing 3D Gaussian Splatting (3DGS) as a structural and appearance prior for target objects. Leveraging this prior, we design a multi-level appearance control mechanism--comprising pixel-level pasting, semantic-level guidance, and multi-branch refinement--to achieve high-fidelity reconstruction across modalities. We further propose a depth-guided deformable cross-modality condition module that adaptively enables mutual guidance between modalities using 3DGS-rendered depth, significantly enhancing cross-modality consistency. Extensive experiments demonstrate that MultiEditor achieves superior performance in visual and geometric fidelity, editing controllability, and cross-modality consistency. Furthermore, generating rare-category vehicle data with MultiEditor substantially enhances the detection accuracy of perception models on underrepresented classes.
SignRep: Enhancing Self-Supervised Sign Representations
Sign language representation learning presents unique challenges due to the complex spatio-temporal nature of signs and the scarcity of labeled datasets. Existing methods often rely either on models pre-trained on general visual tasks, that lack sign-specific features, or use complex multimodal and multi-branch architectures. To bridge this gap, we introduce a scalable, self-supervised framework for sign representation learning. We leverage important inductive (sign) priors during the training of our RGB model. To do this, we leverage simple but important cues based on skeletons while pretraining a masked autoencoder. These sign specific priors alongside feature regularization and an adversarial style agnostic loss provide a powerful backbone. Notably, our model does not require skeletal keypoints during inference, avoiding the limitations of keypoint-based models during downstream tasks. When finetuned, we achieve state-of-the-art performance for sign recognition on the WLASL, ASL-Citizen and NMFs-CSL datasets, using a simpler architecture and with only a single-modality. Beyond recognition, our frozen model excels in sign dictionary retrieval and sign translation, surpassing standard MAE pretraining and skeletal-based representations in retrieval. It also reduces computational costs for training existing sign translation models while maintaining strong performance on Phoenix2014T, CSL-Daily and How2Sign.
ChatterBox: Multi-round Multimodal Referring and Grounding
In this study, we establish a baseline for a new task named multimodal multi-round referring and grounding (MRG), opening up a promising direction for instance-level multimodal dialogues. We present a new benchmark and an efficient vision-language model for this purpose. The new benchmark, named CB-300K, spans challenges including multi-round dialogue, complex spatial relationships among multiple instances, and consistent reasoning, which are beyond those shown in existing benchmarks. The proposed model, named ChatterBox, utilizes a two-branch architecture to collaboratively handle vision and language tasks. By tokenizing instance regions, the language branch acquires the ability to perceive referential information. Meanwhile, ChatterBox feeds a query embedding in the vision branch to a token receiver for visual grounding. A two-stage optimization strategy is devised, making use of both CB-300K and auxiliary external data to improve the model's stability and capacity for instance-level understanding. Experiments show that ChatterBox outperforms existing models in MRG both quantitatively and qualitatively, paving a new path towards multimodal dialogue scenarios with complicated and precise interactions. Code, data, and model are available at: https://github.com/sunsmarterjie/ChatterBox.
MedMoE: Modality-Specialized Mixture of Experts for Medical Vision-Language Understanding
Different medical imaging modalities capture diagnostic information at varying spatial resolutions, from coarse global patterns to fine-grained localized structures. However, most existing vision-language frameworks in the medical domain apply a uniform strategy for local feature extraction, overlooking the modality-specific demands. In this work, we present MedMoE, a modular and extensible vision-language processing framework that dynamically adapts visual representation based on the diagnostic context. MedMoE incorporates a Mixture-of-Experts (MoE) module conditioned on the report type, which routes multi-scale image features through specialized expert branches trained to capture modality-specific visual semantics. These experts operate over feature pyramids derived from a Swin Transformer backbone, enabling spatially adaptive attention to clinically relevant regions. This framework produces localized visual representations aligned with textual descriptions, without requiring modality-specific supervision at inference. Empirical results on diverse medical benchmarks demonstrate that MedMoE improves alignment and retrieval performance across imaging modalities, underscoring the value of modality-specialized visual representations in clinical vision-language systems.
Learning with a Mole: Transferable latent spatial representations for navigation without reconstruction
Agents navigating in 3D environments require some form of memory, which should hold a compact and actionable representation of the history of observations useful for decision taking and planning. In most end-to-end learning approaches the representation is latent and usually does not have a clearly defined interpretation, whereas classical robotics addresses this with scene reconstruction resulting in some form of map, usually estimated with geometry and sensor models and/or learning. In this work we propose to learn an actionable representation of the scene independently of the targeted downstream task and without explicitly optimizing reconstruction. The learned representation is optimized by a blind auxiliary agent trained to navigate with it on multiple short sub episodes branching out from a waypoint and, most importantly, without any direct visual observation. We argue and show that the blindness property is important and forces the (trained) latent representation to be the only means for planning. With probing experiments we show that the learned representation optimizes navigability and not reconstruction. On downstream tasks we show that it is robust to changes in distribution, in particular the sim2real gap, which we evaluate with a real physical robot in a real office building, significantly improving performance.
Perceptual-Evidence Anchored Reinforced Learning for Multimodal Reasoning
Reinforcement Learning with Verifiable Rewards (RLVR) has significantly advanced the reasoning capabilities of Large Language Models (LLMs) and is now being applied to Vision-Language Models (VLMs). However, vanilla RLVR for VLMs verifies only the final textual output, critically neglecting the foundational step of visual perception. This oversight leads to visual hallucinations and reward hacking, as reasoning built upon flawed perception is inherently unreliable. To address this, we propose PEARL (Perceptual-Evidence Anchored Reinforced Learning), a dual-branch, perception-reasoning synergistic that strengthens multimodal reasoning by explicitly anchoring it to verified visual evidence. For each reasoning-oriented QA instance, PEARL first derive a perception checklist -- a set of perception-oriented sub-questions with verifiable answers that probe the model's understanding of key visual evidence. During training, auxiliary rollouts on this checklist yield a perceptual reward that both directly reinforces the model's perception ability and acts as a fidelity gate for reasoning. If the model passes the perception check, its policy update is biased towards evidence-anchored reasoning. Otherwise, the process is halted to prevent reasoning from flawed premises. PEARL can be seamlessly integrated with popular RL methods like GRPO and DAPO. Comprehensive experiments show PEARL achieves substantial gains on multimodal reasoning benchmarks, e.g., a +9.7% improvement over the baseline and +6.6% over GRPO on MathVerse.
Ranking-aware adapter for text-driven image ordering with CLIP
Recent advances in vision-language models (VLMs) have made significant progress in downstream tasks that require quantitative concepts such as facial age estimation and image quality assessment, enabling VLMs to explore applications like image ranking and retrieval. However, existing studies typically focus on the reasoning based on a single image and heavily depend on text prompting, limiting their ability to learn comprehensive understanding from multiple images. To address this, we propose an effective yet efficient approach that reframes the CLIP model into a learning-to-rank task and introduces a lightweight adapter to augment CLIP for text-guided image ranking. Specifically, our approach incorporates learnable prompts to adapt to new instructions for ranking purposes and an auxiliary branch with ranking-aware attention, leveraging text-conditioned visual differences for additional supervision in image ranking. Our ranking-aware adapter consistently outperforms fine-tuned CLIPs on various tasks and achieves competitive results compared to state-of-the-art models designed for specific tasks like facial age estimation and image quality assessment. Overall, our approach primarily focuses on ranking images with a single instruction, which provides a natural and generalized way of learning from visual differences across images, bypassing the need for extensive text prompts tailored to individual tasks. Code is available: github.com/uynaes/RankingAwareCLIP.
H2RBox-v2: Incorporating Symmetry for Boosting Horizontal Box Supervised Oriented Object Detection
With the rapidly increasing demand for oriented object detection, e.g. in autonomous driving and remote sensing, the recently proposed paradigm involving weakly-supervised detector H2RBox for learning rotated box (RBox) from the more readily-available horizontal box (HBox) has shown promise. This paper presents H2RBox-v2, to further bridge the gap between HBox-supervised and RBox-supervised oriented object detection. Specifically, we propose to leverage the reflection symmetry via flip and rotate consistencies, using a weakly-supervised network branch similar to H2RBox, together with a novel self-supervised branch that learns orientations from the symmetry inherent in visual objects. The detector is further stabilized and enhanced by practical techniques to cope with peripheral issues e.g. angular periodicity. To our best knowledge, H2RBox-v2 is the first symmetry-aware self-supervised paradigm for oriented object detection. In particular, our method shows less susceptibility to low-quality annotation and insufficient training data compared to H2RBox. Specifically, H2RBox-v2 achieves very close performance to a rotation annotation trained counterpart -- Rotated FCOS: 1) DOTA-v1.0/1.5/2.0: 72.31%/64.76%/50.33% vs. 72.44%/64.53%/51.77%; 2) HRSC: 89.66% vs. 88.99%; 3) FAIR1M: 42.27% vs. 41.25%.
What Makes a Maze Look Like a Maze?
A unique aspect of human visual understanding is the ability to flexibly interpret abstract concepts: acquiring lifted rules explaining what they symbolize, grounding them across familiar and unfamiliar contexts, and making predictions or reasoning about them. While off-the-shelf vision-language models excel at making literal interpretations of images (e.g., recognizing object categories such as tree branches), they still struggle to make sense of such visual abstractions (e.g., how an arrangement of tree branches may form the walls of a maze). To address this challenge, we introduce Deep Schema Grounding (DSG), a framework that leverages explicit structured representations of visual abstractions for grounding and reasoning. At the core of DSG are schemas--dependency graph descriptions of abstract concepts that decompose them into more primitive-level symbols. DSG uses large language models to extract schemas, then hierarchically grounds concrete to abstract components of the schema onto images with vision-language models. The grounded schema is used to augment visual abstraction understanding. We systematically evaluate DSG and different methods in reasoning on our new Visual Abstractions Dataset, which consists of diverse, real-world images of abstract concepts and corresponding question-answer pairs labeled by humans. We show that DSG significantly improves the abstract visual reasoning performance of vision-language models, and is a step toward human-aligned understanding of visual abstractions.
