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Jan 5

ConceptExpress: Harnessing Diffusion Models for Single-image Unsupervised Concept Extraction

While personalized text-to-image generation has enabled the learning of a single concept from multiple images, a more practical yet challenging scenario involves learning multiple concepts within a single image. However, existing works tackling this scenario heavily rely on extensive human annotations. In this paper, we introduce a novel task named Unsupervised Concept Extraction (UCE) that considers an unsupervised setting without any human knowledge of the concepts. Given an image that contains multiple concepts, the task aims to extract and recreate individual concepts solely relying on the existing knowledge from pretrained diffusion models. To achieve this, we present ConceptExpress that tackles UCE by unleashing the inherent capabilities of pretrained diffusion models in two aspects. Specifically, a concept localization approach automatically locates and disentangles salient concepts by leveraging spatial correspondence from diffusion self-attention; and based on the lookup association between a concept and a conceptual token, a concept-wise optimization process learns discriminative tokens that represent each individual concept. Finally, we establish an evaluation protocol tailored for the UCE task. Extensive experiments demonstrate that ConceptExpress is a promising solution to the UCE task. Our code and data are available at: https://github.com/haoosz/ConceptExpress

  • 5 authors
·
Jul 9, 2024

VCD-Texture: Variance Alignment based 3D-2D Co-Denoising for Text-Guided Texturing

Recent research on texture synthesis for 3D shapes benefits a lot from dramatically developed 2D text-to-image diffusion models, including inpainting-based and optimization-based approaches. However, these methods ignore the modal gap between the 2D diffusion model and 3D objects, which primarily render 3D objects into 2D images and texture each image separately. In this paper, we revisit the texture synthesis and propose a Variance alignment based 3D-2D Collaborative Denoising framework, dubbed VCD-Texture, to address these issues. Formally, we first unify both 2D and 3D latent feature learning in diffusion self-attention modules with re-projected 3D attention receptive fields. Subsequently, the denoised multi-view 2D latent features are aggregated into 3D space and then rasterized back to formulate more consistent 2D predictions. However, the rasterization process suffers from an intractable variance bias, which is theoretically addressed by the proposed variance alignment, achieving high-fidelity texture synthesis. Moreover, we present an inpainting refinement to further improve the details with conflicting regions. Notably, there is not a publicly available benchmark to evaluate texture synthesis, which hinders its development. Thus we construct a new evaluation set built upon three open-source 3D datasets and propose to use four metrics to thoroughly validate the texturing performance. Comprehensive experiments demonstrate that VCD-Texture achieves superior performance against other counterparts.

  • 5 authors
·
Jul 5, 2024

Self-Rectifying Diffusion Sampling with Perturbed-Attention Guidance

Recent studies have demonstrated that diffusion models are capable of generating high-quality samples, but their quality heavily depends on sampling guidance techniques, such as classifier guidance (CG) and classifier-free guidance (CFG). These techniques are often not applicable in unconditional generation or in various downstream tasks such as image restoration. In this paper, we propose a novel sampling guidance, called Perturbed-Attention Guidance (PAG), which improves diffusion sample quality across both unconditional and conditional settings, achieving this without requiring additional training or the integration of external modules. PAG is designed to progressively enhance the structure of samples throughout the denoising process. It involves generating intermediate samples with degraded structure by substituting selected self-attention maps in diffusion U-Net with an identity matrix, by considering the self-attention mechanisms' ability to capture structural information, and guiding the denoising process away from these degraded samples. In both ADM and Stable Diffusion, PAG surprisingly improves sample quality in conditional and even unconditional scenarios. Moreover, PAG significantly improves the baseline performance in various downstream tasks where existing guidances such as CG or CFG cannot be fully utilized, including ControlNet with empty prompts and image restoration such as inpainting and deblurring.

  • 9 authors
·
Mar 26, 2024

KOALA: Self-Attention Matters in Knowledge Distillation of Latent Diffusion Models for Memory-Efficient and Fast Image Synthesis

Stable diffusion is the mainstay of the text-to-image (T2I) synthesis in the community due to its generation performance and open-source nature. Recently, Stable Diffusion XL (SDXL), the successor of stable diffusion, has received a lot of attention due to its significant performance improvements with a higher resolution of 1024x1024 and a larger model. However, its increased computation cost and model size require higher-end hardware(e.g., bigger VRAM GPU) for end-users, incurring higher costs of operation. To address this problem, in this work, we propose an efficient latent diffusion model for text-to-image synthesis obtained by distilling the knowledge of SDXL. To this end, we first perform an in-depth analysis of the denoising U-Net in SDXL, which is the main bottleneck of the model, and then design a more efficient U-Net based on the analysis. Secondly, we explore how to effectively distill the generation capability of SDXL into an efficient U-Net and eventually identify four essential factors, the core of which is that self-attention is the most important part. With our efficient U-Net and self-attention-based knowledge distillation strategy, we build our efficient T2I models, called KOALA-1B & -700M, while reducing the model size up to 54% and 69% of the original SDXL model. In particular, the KOALA-700M is more than twice as fast as SDXL while still retaining a decent generation quality. We hope that due to its balanced speed-performance tradeoff, our KOALA models can serve as a cost-effective alternative to SDXL in resource-constrained environments.

  • 5 authors
·
Dec 6, 2023

Attentive Eraser: Unleashing Diffusion Model's Object Removal Potential via Self-Attention Redirection Guidance

Recently, diffusion models have emerged as promising newcomers in the field of generative models, shining brightly in image generation. However, when employed for object removal tasks, they still encounter issues such as generating random artifacts and the incapacity to repaint foreground object areas with appropriate content after removal. To tackle these problems, we propose Attentive Eraser, a tuning-free method to empower pre-trained diffusion models for stable and effective object removal. Firstly, in light of the observation that the self-attention maps influence the structure and shape details of the generated images, we propose Attention Activation and Suppression (ASS), which re-engineers the self-attention mechanism within the pre-trained diffusion models based on the given mask, thereby prioritizing the background over the foreground object during the reverse generation process. Moreover, we introduce Self-Attention Redirection Guidance (SARG), which utilizes the self-attention redirected by ASS to guide the generation process, effectively removing foreground objects within the mask while simultaneously generating content that is both plausible and coherent. Experiments demonstrate the stability and effectiveness of Attentive Eraser in object removal across a variety of pre-trained diffusion models, outperforming even training-based methods. Furthermore, Attentive Eraser can be implemented in various diffusion model architectures and checkpoints, enabling excellent scalability. Code is available at https://github.com/Anonym0u3/AttentiveEraser.

  • 5 authors
·
Dec 17, 2024

StoryDiffusion: Consistent Self-Attention for Long-Range Image and Video Generation

For recent diffusion-based generative models, maintaining consistent content across a series of generated images, especially those containing subjects and complex details, presents a significant challenge. In this paper, we propose a new way of self-attention calculation, termed Consistent Self-Attention, that significantly boosts the consistency between the generated images and augments prevalent pretrained diffusion-based text-to-image models in a zero-shot manner. To extend our method to long-range video generation, we further introduce a novel semantic space temporal motion prediction module, named Semantic Motion Predictor. It is trained to estimate the motion conditions between two provided images in the semantic spaces. This module converts the generated sequence of images into videos with smooth transitions and consistent subjects that are significantly more stable than the modules based on latent spaces only, especially in the context of long video generation. By merging these two novel components, our framework, referred to as StoryDiffusion, can describe a text-based story with consistent images or videos encompassing a rich variety of contents. The proposed StoryDiffusion encompasses pioneering explorations in visual story generation with the presentation of images and videos, which we hope could inspire more research from the aspect of architectural modifications. Our code is made publicly available at https://github.com/HVision-NKU/StoryDiffusion.

  • 5 authors
·
May 2, 2024 3

FloAt: Flow Warping of Self-Attention for Clothing Animation Generation

We propose a diffusion model-based approach, FloAtControlNet to generate cinemagraphs composed of animations of human clothing. We focus on human clothing like dresses, skirts and pants. The input to our model is a text prompt depicting the type of clothing and the texture of clothing like leopard, striped, or plain, and a sequence of normal maps that capture the underlying animation that we desire in the output. The backbone of our method is a normal-map conditioned ControlNet which is operated in a training-free regime. The key observation is that the underlying animation is embedded in the flow of the normal maps. We utilize the flow thus obtained to manipulate the self-attention maps of appropriate layers. Specifically, the self-attention maps of a particular layer and frame are recomputed as a linear combination of itself and the self-attention maps of the same layer and the previous frame, warped by the flow on the normal maps of the two frames. We show that manipulating the self-attention maps greatly enhances the quality of the clothing animation, making it look more natural as well as suppressing the background artifacts. Through extensive experiments, we show that the method proposed beats all baselines both qualitatively in terms of visual results and user study. Specifically, our method is able to alleviate the background flickering that exists in other diffusion model-based baselines that we consider. In addition, we show that our method beats all baselines in terms of RMSE and PSNR computed using the input normal map sequences and the normal map sequences obtained from the output RGB frames. Further, we show that well-established evaluation metrics like LPIPS, SSIM, and CLIP scores that are generally for visual quality are not necessarily suitable for capturing the subtle motions in human clothing animations.

  • 4 authors
·
Nov 22, 2024

Attentive Convolution: Unifying the Expressivity of Self-Attention with Convolutional Efficiency

Self-attention (SA) has become the cornerstone of modern vision backbones for its powerful expressivity over traditional Convolutions (Conv). However, its quadratic complexity remains a critical bottleneck for practical applications. Given that Conv offers linear complexity and strong visual priors, continuing efforts have been made to promote the renaissance of Conv. However, a persistent performance chasm remains, highlighting that these modernizations have not yet captured the intrinsic expressivity that defines SA. In this paper, we re-examine the design of the CNNs, directed by a key question: what principles give SA its edge over Conv? As a result, we reveal two fundamental insights that challenge the long-standing design intuitions in prior research (e.g., Receptive field). The two findings are: (1) Adaptive routing: SA dynamically regulates positional information flow according to semantic content, whereas Conv employs static kernels uniformly across all positions. (2) Lateral inhibition: SA induces score competition among token weighting, effectively suppressing redundancy and sharpening representations, whereas Conv filters lack such inhibitory dynamics and exhibit considerable redundancy. Based on this, we propose Attentive Convolution (ATConv), a principled reformulation of the convolutional operator that intrinsically injects these principles. Interestingly, with only 3times3 kernels, ATConv consistently outperforms various SA mechanisms in fundamental vision tasks. Building on ATConv, we introduce AttNet, a CNN family that can attain 84.4\% ImageNet-1K Top-1 accuracy with only 27M parameters. In diffusion-based image generation, replacing all SA with the proposed 3times 3 ATConv in SiT-XL/2 reduces ImageNet FID by 0.15 in 400k steps with faster sampling. Code is available at: github.com/price112/Attentive-Convolution.

  • 7 authors
·
Oct 22, 2025

Trainable Log-linear Sparse Attention for Efficient Diffusion Transformers

Diffusion Transformers (DiTs) set the state of the art in visual generation, yet their quadratic self-attention cost fundamentally limits scaling to long token sequences. Recent Top-K sparse attention approaches reduce the computation of DiTs by compressing tokens into block-wise representation and selecting a small set of relevant key blocks, but still suffer from (i) quadratic selection cost on compressed tokens and (ii) increasing K required to maintain model quality as sequences grow. We identify that their inefficiency is due to the single-level design, as a single coarse level is insufficient to represent the global structure. In this paper, we introduce Log-linear Sparse Attention (LLSA), a trainable sparse attention mechanism for extremely long token sequences that reduces both selection and attention costs from quadratic to log-linear complexity by utilizing a hierarchical structure. LLSA performs hierarchical Top-K selection, progressively adopting sparse Top-K selection with the indices found at the previous level, and introduces a Hierarchical KV Enrichment mechanism that preserves global context while using fewer tokens of different granularity during attention computation. To support efficient training, we develop a high-performance GPU implementation that uses only sparse indices for both the forward and backward passes, eliminating the need for dense attention masks. We evaluate LLSA on high-resolution pixel-space image generation without using patchification and VAE encoding. LLSA accelerates attention inference by 28.27x and DiT training by 6.09x on 256x256 pixel token sequences, while maintaining generation quality. The results demonstrate that LLSA offers a promising direction for training long-sequence DiTs efficiently. Code is available at: https://github.com/SingleZombie/LLSA

Tuning-Free Visual Customization via View Iterative Self-Attention Control

Fine-Tuning Diffusion Models enable a wide range of personalized generation and editing applications on diverse visual modalities. While Low-Rank Adaptation (LoRA) accelerates the fine-tuning process, it still requires multiple reference images and time-consuming training, which constrains its scalability for large-scale and real-time applications. In this paper, we propose View Iterative Self-Attention Control (VisCtrl) to tackle this challenge. Specifically, VisCtrl is a training-free method that injects the appearance and structure of a user-specified subject into another subject in the target image, unlike previous approaches that require fine-tuning the model. Initially, we obtain the initial noise for both the reference and target images through DDIM inversion. Then, during the denoising phase, features from the reference image are injected into the target image via the self-attention mechanism. Notably, by iteratively performing this feature injection process, we ensure that the reference image features are gradually integrated into the target image. This approach results in consistent and harmonious editing with only one reference image in a few denoising steps. Moreover, benefiting from our plug-and-play architecture design and the proposed Feature Gradual Sampling strategy for multi-view editing, our method can be easily extended to edit in complex visual domains. Extensive experiments show the efficacy of VisCtrl across a spectrum of tasks, including personalized editing of images, videos, and 3D scenes.

  • 6 authors
·
Jun 10, 2024

DiTCtrl: Exploring Attention Control in Multi-Modal Diffusion Transformer for Tuning-Free Multi-Prompt Longer Video Generation

Sora-like video generation models have achieved remarkable progress with a Multi-Modal Diffusion Transformer MM-DiT architecture. However, the current video generation models predominantly focus on single-prompt, struggling to generate coherent scenes with multiple sequential prompts that better reflect real-world dynamic scenarios. While some pioneering works have explored multi-prompt video generation, they face significant challenges including strict training data requirements, weak prompt following, and unnatural transitions. To address these problems, we propose DiTCtrl, a training-free multi-prompt video generation method under MM-DiT architectures for the first time. Our key idea is to take the multi-prompt video generation task as temporal video editing with smooth transitions. To achieve this goal, we first analyze MM-DiT's attention mechanism, finding that the 3D full attention behaves similarly to that of the cross/self-attention blocks in the UNet-like diffusion models, enabling mask-guided precise semantic control across different prompts with attention sharing for multi-prompt video generation. Based on our careful design, the video generated by DiTCtrl achieves smooth transitions and consistent object motion given multiple sequential prompts without additional training. Besides, we also present MPVBench, a new benchmark specially designed for multi-prompt video generation to evaluate the performance of multi-prompt generation. Extensive experiments demonstrate that our method achieves state-of-the-art performance without additional training.

  • 8 authors
·
Dec 24, 2024 2

Blended Latent Diffusion under Attention Control for Real-World Video Editing

Due to lack of fully publicly available text-to-video models, current video editing methods tend to build on pre-trained text-to-image generation models, however, they still face grand challenges in dealing with the local editing of video with temporal information. First, although existing methods attempt to focus on local area editing by a pre-defined mask, the preservation of the outside-area background is non-ideal due to the spatially entire generation of each frame. In addition, specially providing a mask by user is an additional costly undertaking, so an autonomous masking strategy integrated into the editing process is desirable. Last but not least, image-level pretrained model hasn't learned temporal information across frames of a video which is vital for expressing the motion and dynamics. In this paper, we propose to adapt a image-level blended latent diffusion model to perform local video editing tasks. Specifically, we leverage DDIM inversion to acquire the latents as background latents instead of the randomly noised ones to better preserve the background information of the input video. We further introduce an autonomous mask manufacture mechanism derived from cross-attention maps in diffusion steps. Finally, we enhance the temporal consistency across video frames by transforming the self-attention blocks of U-Net into temporal-spatial blocks. Through extensive experiments, our proposed approach demonstrates effectiveness in different real-world video editing tasks.

  • 3 authors
·
Sep 5, 2024

LaMamba-Diff: Linear-Time High-Fidelity Diffusion Models Based on Local Attention and Mamba

Recent Transformer-based diffusion models have shown remarkable performance, largely attributed to the ability of the self-attention mechanism to accurately capture both global and local contexts by computing all-pair interactions among input tokens. However, their quadratic complexity poses significant computational challenges for long-sequence inputs. Conversely, a recent state space model called Mamba offers linear complexity by compressing a filtered global context into a hidden state. Despite its efficiency, compression inevitably leads to information loss of fine-grained local dependencies among tokens, which are crucial for effective visual generative modeling. Motivated by these observations, we introduce Local Attentional Mamba (LaMamba) blocks that combine the strengths of self-attention and Mamba, capturing both global contexts and local details with linear complexity. Leveraging the efficient U-Net architecture, our model exhibits exceptional scalability and surpasses the performance of DiT across various model scales on ImageNet at 256x256 resolution, all while utilizing substantially fewer GFLOPs and a comparable number of parameters. Compared to state-of-the-art diffusion models on ImageNet 256x256 and 512x512, our largest model presents notable advantages, such as a reduction of up to 62\% GFLOPs compared to DiT-XL/2, while achieving superior performance with comparable or fewer parameters.

  • 3 authors
·
Aug 5, 2024

PrimeComposer: Faster Progressively Combined Diffusion for Image Composition with Attention Steering

Image composition involves seamlessly integrating given objects into a specific visual context. Current training-free methods rely on composing attention weights from several samplers to guide the generator. However, since these weights are derived from disparate contexts, their combination leads to coherence confusion and loss of appearance information. These issues worsen with their excessive focus on background generation, even when unnecessary in this task. This not only impedes their swift implementation but also compromises foreground generation quality. Moreover, these methods introduce unwanted artifacts in the transition area. In this paper, we formulate image composition as a subject-based local editing task, solely focusing on foreground generation. At each step, the edited foreground is combined with the noisy background to maintain scene consistency. To address the remaining issues, we propose PrimeComposer, a faster training-free diffuser that composites the images by well-designed attention steering across different noise levels. This steering is predominantly achieved by our Correlation Diffuser, utilizing its self-attention layers at each step. Within these layers, the synthesized subject interacts with both the referenced object and background, capturing intricate details and coherent relationships. This prior information is encoded into the attention weights, which are then integrated into the self-attention layers of the generator to guide the synthesis process. Besides, we introduce a Region-constrained Cross-Attention to confine the impact of specific subject-related tokens to desired regions, addressing the unwanted artifacts shown in the prior method thereby further improving the coherence in the transition area. Our method exhibits the fastest inference efficiency and extensive experiments demonstrate our superiority both qualitatively and quantitatively.

  • 4 authors
·
Mar 7, 2024

AttenST: A Training-Free Attention-Driven Style Transfer Framework with Pre-Trained Diffusion Models

While diffusion models have achieved remarkable progress in style transfer tasks, existing methods typically rely on fine-tuning or optimizing pre-trained models during inference, leading to high computational costs and challenges in balancing content preservation with style integration. To address these limitations, we introduce AttenST, a training-free attention-driven style transfer framework. Specifically, we propose a style-guided self-attention mechanism that conditions self-attention on the reference style by retaining the query of the content image while substituting its key and value with those from the style image, enabling effective style feature integration. To mitigate style information loss during inversion, we introduce a style-preserving inversion strategy that refines inversion accuracy through multiple resampling steps. Additionally, we propose a content-aware adaptive instance normalization, which integrates content statistics into the normalization process to optimize style fusion while mitigating the content degradation. Furthermore, we introduce a dual-feature cross-attention mechanism to fuse content and style features, ensuring a harmonious synthesis of structural fidelity and stylistic expression. Extensive experiments demonstrate that AttenST outperforms existing methods, achieving state-of-the-art performance in style transfer dataset.

  • 5 authors
·
Mar 10, 2025

Qihoo-T2X: An Efficiency-Focused Diffusion Transformer via Proxy Tokens for Text-to-Any-Task

The global self-attention mechanism in diffusion transformers involves redundant computation due to the sparse and redundant nature of visual information, and the attention map of tokens within a spatial window shows significant similarity. To address this redundancy, we propose the Proxy Token Diffusion Transformer (PT-DiT), which employs sparse representative token attention (where the number of representative tokens is much smaller than the total number of tokens) to model global visual information efficiently. Specifically, in each transformer block, we randomly sample one token from each spatial-temporal window to serve as a proxy token for that region. The global semantics are captured through the self-attention of these proxy tokens and then injected into all latent tokens via cross-attention. Simultaneously, we introduce window and shift window attention to address the limitations in detail modeling caused by the sparse attention mechanism. Building on the well-designed PT-DiT, we further develop the Qihoo-T2X family, which includes a variety of models for T2I, T2V, and T2MV tasks. Experimental results show that PT-DiT achieves competitive performance while reducing the computational complexity in both image and video generation tasks (e.g., a 48% reduction compared to DiT and a 35% reduction compared to Pixart-alpha). Our source code is available at https://github.com/360CVGroup/Qihoo-T2X.

  • 6 authors
·
Sep 5, 2024 4

InteractDiffusion: Interaction Control in Text-to-Image Diffusion Models

Large-scale text-to-image (T2I) diffusion models have showcased incredible capabilities in generating coherent images based on textual descriptions, enabling vast applications in content generation. While recent advancements have introduced control over factors such as object localization, posture, and image contours, a crucial gap remains in our ability to control the interactions between objects in the generated content. Well-controlling interactions in generated images could yield meaningful applications, such as creating realistic scenes with interacting characters. In this work, we study the problems of conditioning T2I diffusion models with Human-Object Interaction (HOI) information, consisting of a triplet label (person, action, object) and corresponding bounding boxes. We propose a pluggable interaction control model, called InteractDiffusion that extends existing pre-trained T2I diffusion models to enable them being better conditioned on interactions. Specifically, we tokenize the HOI information and learn their relationships via interaction embeddings. A conditioning self-attention layer is trained to map HOI tokens to visual tokens, thereby conditioning the visual tokens better in existing T2I diffusion models. Our model attains the ability to control the interaction and location on existing T2I diffusion models, which outperforms existing baselines by a large margin in HOI detection score, as well as fidelity in FID and KID. Project page: https://jiuntian.github.io/interactdiffusion.

  • 5 authors
·
Dec 10, 2023

Texture-Preserving Diffusion Models for High-Fidelity Virtual Try-On

Image-based virtual try-on is an increasingly important task for online shopping. It aims to synthesize images of a specific person wearing a specified garment. Diffusion model-based approaches have recently become popular, as they are excellent at image synthesis tasks. However, these approaches usually employ additional image encoders and rely on the cross-attention mechanism for texture transfer from the garment to the person image, which affects the try-on's efficiency and fidelity. To address these issues, we propose an Texture-Preserving Diffusion (TPD) model for virtual try-on, which enhances the fidelity of the results and introduces no additional image encoders. Accordingly, we make contributions from two aspects. First, we propose to concatenate the masked person and reference garment images along the spatial dimension and utilize the resulting image as the input for the diffusion model's denoising UNet. This enables the original self-attention layers contained in the diffusion model to achieve efficient and accurate texture transfer. Second, we propose a novel diffusion-based method that predicts a precise inpainting mask based on the person and reference garment images, further enhancing the reliability of the try-on results. In addition, we integrate mask prediction and image synthesis into a single compact model. The experimental results show that our approach can be applied to various try-on tasks, e.g., garment-to-person and person-to-person try-ons, and significantly outperforms state-of-the-art methods on popular VITON, VITON-HD databases.

  • 6 authors
·
Apr 1, 2024 1

SceneBooth: Diffusion-based Framework for Subject-preserved Text-to-Image Generation

Due to the demand for personalizing image generation, subject-driven text-to-image generation method, which creates novel renditions of an input subject based on text prompts, has received growing research interest. Existing methods often learn subject representation and incorporate it into the prompt embedding to guide image generation, but they struggle with preserving subject fidelity. To solve this issue, this paper approaches a novel framework named SceneBooth for subject-preserved text-to-image generation, which consumes inputs of a subject image, object phrases and text prompts. Instead of learning the subject representation and generating a subject, our SceneBooth fixes the given subject image and generates its background image guided by the text prompts. To this end, our SceneBooth introduces two key components, i.e., a multimodal layout generation module and a background painting module. The former determines the position and scale of the subject by generating appropriate scene layouts that align with text captions, object phrases, and subject visual information. The latter integrates two adapters (ControlNet and Gated Self-Attention) into the latent diffusion model to generate a background that harmonizes with the subject guided by scene layouts and text descriptions. In this manner, our SceneBooth ensures accurate preservation of the subject's appearance in the output. Quantitative and qualitative experimental results demonstrate that SceneBooth significantly outperforms baseline methods in terms of subject preservation, image harmonization and overall quality.

  • 6 authors
·
Jan 6, 2025

DiT-3D: Exploring Plain Diffusion Transformers for 3D Shape Generation

Recent Diffusion Transformers (e.g., DiT) have demonstrated their powerful effectiveness in generating high-quality 2D images. However, it is still being determined whether the Transformer architecture performs equally well in 3D shape generation, as previous 3D diffusion methods mostly adopted the U-Net architecture. To bridge this gap, we propose a novel Diffusion Transformer for 3D shape generation, namely DiT-3D, which can directly operate the denoising process on voxelized point clouds using plain Transformers. Compared to existing U-Net approaches, our DiT-3D is more scalable in model size and produces much higher quality generations. Specifically, the DiT-3D adopts the design philosophy of DiT but modifies it by incorporating 3D positional and patch embeddings to adaptively aggregate input from voxelized point clouds. To reduce the computational cost of self-attention in 3D shape generation, we incorporate 3D window attention into Transformer blocks, as the increased 3D token length resulting from the additional dimension of voxels can lead to high computation. Finally, linear and devoxelization layers are used to predict the denoised point clouds. In addition, our transformer architecture supports efficient fine-tuning from 2D to 3D, where the pre-trained DiT-2D checkpoint on ImageNet can significantly improve DiT-3D on ShapeNet. Experimental results on the ShapeNet dataset demonstrate that the proposed DiT-3D achieves state-of-the-art performance in high-fidelity and diverse 3D point cloud generation. In particular, our DiT-3D decreases the 1-Nearest Neighbor Accuracy of the state-of-the-art method by 4.59 and increases the Coverage metric by 3.51 when evaluated on Chamfer Distance.

  • 7 authors
·
Jul 4, 2023

Diffusion Model is Secretly a Training-free Open Vocabulary Semantic Segmenter

The pre-trained text-image discriminative models, such as CLIP, has been explored for open-vocabulary semantic segmentation with unsatisfactory results due to the loss of crucial localization information and awareness of object shapes. Recently, there has been a growing interest in expanding the application of generative models from generation tasks to semantic segmentation. These approaches utilize generative models either for generating annotated data or extracting features to facilitate semantic segmentation. This typically involves generating a considerable amount of synthetic data or requiring additional mask annotations. To this end, we uncover the potential of generative text-to-image diffusion models (e.g., Stable Diffusion) as highly efficient open-vocabulary semantic segmenters, and introduce a novel training-free approach named DiffSegmenter. The insight is that to generate realistic objects that are semantically faithful to the input text, both the complete object shapes and the corresponding semantics are implicitly learned by diffusion models. We discover that the object shapes are characterized by the self-attention maps while the semantics are indicated through the cross-attention maps produced by the denoising U-Net, forming the basis of our segmentation results.Additionally, we carefully design effective textual prompts and a category filtering mechanism to further enhance the segmentation results. Extensive experiments on three benchmark datasets show that the proposed DiffSegmenter achieves impressive results for open-vocabulary semantic segmentation.

  • 8 authors
·
Sep 6, 2023

Efficient Diffusion Transformer Policies with Mixture of Expert Denoisers for Multitask Learning

Diffusion Policies have become widely used in Imitation Learning, offering several appealing properties, such as generating multimodal and discontinuous behavior. As models are becoming larger to capture more complex capabilities, their computational demands increase, as shown by recent scaling laws. Therefore, continuing with the current architectures will present a computational roadblock. To address this gap, we propose Mixture-of-Denoising Experts (MoDE) as a novel policy for Imitation Learning. MoDE surpasses current state-of-the-art Transformer-based Diffusion Policies while enabling parameter-efficient scaling through sparse experts and noise-conditioned routing, reducing both active parameters by 40% and inference costs by 90% via expert caching. Our architecture combines this efficient scaling with noise-conditioned self-attention mechanism, enabling more effective denoising across different noise levels. MoDE achieves state-of-the-art performance on 134 tasks in four established imitation learning benchmarks (CALVIN and LIBERO). Notably, by pretraining MoDE on diverse robotics data, we achieve 4.01 on CALVIN ABC and 0.95 on LIBERO-90. It surpasses both CNN-based and Transformer Diffusion Policies by an average of 57% across 4 benchmarks, while using 90% fewer FLOPs and fewer active parameters compared to default Diffusion Transformer architectures. Furthermore, we conduct comprehensive ablations on MoDE's components, providing insights for designing efficient and scalable Transformer architectures for Diffusion Policies. Code and demonstrations are available at https://mbreuss.github.io/MoDE_Diffusion_Policy/.

  • 4 authors
·
Dec 17, 2024 2

Unleashing the Potential of the Diffusion Model in Few-shot Semantic Segmentation

The Diffusion Model has not only garnered noteworthy achievements in the realm of image generation but has also demonstrated its potential as an effective pretraining method utilizing unlabeled data. Drawing from the extensive potential unveiled by the Diffusion Model in both semantic correspondence and open vocabulary segmentation, our work initiates an investigation into employing the Latent Diffusion Model for Few-shot Semantic Segmentation. Recently, inspired by the in-context learning ability of large language models, Few-shot Semantic Segmentation has evolved into In-context Segmentation tasks, morphing into a crucial element in assessing generalist segmentation models. In this context, we concentrate on Few-shot Semantic Segmentation, establishing a solid foundation for the future development of a Diffusion-based generalist model for segmentation. Our initial focus lies in understanding how to facilitate interaction between the query image and the support image, resulting in the proposal of a KV fusion method within the self-attention framework. Subsequently, we delve deeper into optimizing the infusion of information from the support mask and simultaneously re-evaluating how to provide reasonable supervision from the query mask. Based on our analysis, we establish a simple and effective framework named DiffewS, maximally retaining the original Latent Diffusion Model's generative framework and effectively utilizing the pre-training prior. Experimental results demonstrate that our method significantly outperforms the previous SOTA models in multiple settings.

  • 8 authors
·
Oct 3, 2024

Group Diffusion Transformers are Unsupervised Multitask Learners

While large language models (LLMs) have revolutionized natural language processing with their task-agnostic capabilities, visual generation tasks such as image translation, style transfer, and character customization still rely heavily on supervised, task-specific datasets. In this work, we introduce Group Diffusion Transformers (GDTs), a novel framework that unifies diverse visual generation tasks by redefining them as a group generation problem. In this approach, a set of related images is generated simultaneously, optionally conditioned on a subset of the group. GDTs build upon diffusion transformers with minimal architectural modifications by concatenating self-attention tokens across images. This allows the model to implicitly capture cross-image relationships (e.g., identities, styles, layouts, surroundings, and color schemes) through caption-based correlations. Our design enables scalable, unsupervised, and task-agnostic pretraining using extensive collections of image groups sourced from multimodal internet articles, image galleries, and video frames. We evaluate GDTs on a comprehensive benchmark featuring over 200 instructions across 30 distinct visual generation tasks, including picture book creation, font design, style transfer, sketching, colorization, drawing sequence generation, and character customization. Our models achieve competitive zero-shot performance without any additional fine-tuning or gradient updates. Furthermore, ablation studies confirm the effectiveness of key components such as data scaling, group size, and model design. These results demonstrate the potential of GDTs as scalable, general-purpose visual generation systems.

  • 9 authors
·
Oct 19, 2024

Build-A-Scene: Interactive 3D Layout Control for Diffusion-Based Image Generation

We propose a diffusion-based approach for Text-to-Image (T2I) generation with interactive 3D layout control. Layout control has been widely studied to alleviate the shortcomings of T2I diffusion models in understanding objects' placement and relationships from text descriptions. Nevertheless, existing approaches for layout control are limited to 2D layouts, require the user to provide a static layout beforehand, and fail to preserve generated images under layout changes. This makes these approaches unsuitable for applications that require 3D object-wise control and iterative refinements, e.g., interior design and complex scene generation. To this end, we leverage the recent advancements in depth-conditioned T2I models and propose a novel approach for interactive 3D layout control. We replace the traditional 2D boxes used in layout control with 3D boxes. Furthermore, we revamp the T2I task as a multi-stage generation process, where at each stage, the user can insert, change, and move an object in 3D while preserving objects from earlier stages. We achieve this through our proposed Dynamic Self-Attention (DSA) module and the consistent 3D object translation strategy. Experiments show that our approach can generate complicated scenes based on 3D layouts, boosting the object generation success rate over the standard depth-conditioned T2I methods by 2x. Moreover, it outperforms other methods in comparison in preserving objects under layout changes. Project Page: https://abdo-eldesokey.github.io/build-a-scene/

  • 2 authors
·
Aug 27, 2024 4

Training-free Diffusion Acceleration with Bottleneck Sampling

Diffusion models have demonstrated remarkable capabilities in visual content generation but remain challenging to deploy due to their high computational cost during inference. This computational burden primarily arises from the quadratic complexity of self-attention with respect to image or video resolution. While existing acceleration methods often compromise output quality or necessitate costly retraining, we observe that most diffusion models are pre-trained at lower resolutions, presenting an opportunity to exploit these low-resolution priors for more efficient inference without degrading performance. In this work, we introduce Bottleneck Sampling, a training-free framework that leverages low-resolution priors to reduce computational overhead while preserving output fidelity. Bottleneck Sampling follows a high-low-high denoising workflow: it performs high-resolution denoising in the initial and final stages while operating at lower resolutions in intermediate steps. To mitigate aliasing and blurring artifacts, we further refine the resolution transition points and adaptively shift the denoising timesteps at each stage. We evaluate Bottleneck Sampling on both image and video generation tasks, where extensive experiments demonstrate that it accelerates inference by up to 3times for image generation and 2.5times for video generation, all while maintaining output quality comparable to the standard full-resolution sampling process across multiple evaluation metrics. Code is available at: https://github.com/tyfeld/Bottleneck-Sampling

  • 9 authors
·
Mar 24, 2025 4

Tuning-Free Image Editing with Fidelity and Editability via Unified Latent Diffusion Model

Balancing fidelity and editability is essential in text-based image editing (TIE), where failures commonly lead to over- or under-editing issues. Existing methods typically rely on attention injections for structure preservation and leverage the inherent text alignment capabilities of pre-trained text-to-image (T2I) models for editability, but they lack explicit and unified mechanisms to properly balance these two objectives. In this work, we introduce UnifyEdit, a tuning-free method that performs diffusion latent optimization to enable a balanced integration of fidelity and editability within a unified framework. Unlike direct attention injections, we develop two attention-based constraints: a self-attention (SA) preservation constraint for structural fidelity, and a cross-attention (CA) alignment constraint to enhance text alignment for improved editability. However, simultaneously applying both constraints can lead to gradient conflicts, where the dominance of one constraint results in over- or under-editing. To address this challenge, we introduce an adaptive time-step scheduler that dynamically adjusts the influence of these constraints, guiding the diffusion latent toward an optimal balance. Extensive quantitative and qualitative experiments validate the effectiveness of our approach, demonstrating its superiority in achieving a robust balance between structure preservation and text alignment across various editing tasks, outperforming other state-of-the-art methods. The source code will be available at https://github.com/CUC-MIPG/UnifyEdit.

HiDiffusion: Unlocking High-Resolution Creativity and Efficiency in Low-Resolution Trained Diffusion Models

We introduce HiDiffusion, a tuning-free framework comprised of Resolution-Aware U-Net (RAU-Net) and Modified Shifted Window Multi-head Self-Attention (MSW-MSA) to enable pretrained large text-to-image diffusion models to efficiently generate high-resolution images (e.g. 1024times1024) that surpass the training image resolution. Pretrained diffusion models encounter unreasonable object duplication in generating images beyond the training image resolution. We attribute it to the mismatch between the feature map size of high-resolution images and the receptive field of U-Net's convolution. To address this issue, we propose a simple yet scalable method named RAU-Net. RAU-Net dynamically adjusts the feature map size to match the convolution's receptive field in the deep block of U-Net. Another obstacle in high-resolution synthesis is the slow inference speed of U-Net. Our observations reveal that the global self-attention in the top block, which exhibits locality, however, consumes the majority of computational resources. To tackle this issue, we propose MSW-MSA. Unlike previous window attention mechanisms, our method uses a much larger window size and dynamically shifts windows to better accommodate diffusion models. Extensive experiments demonstrate that our HiDiffusion can scale diffusion models to generate 1024times1024, 2048times2048, or even 4096times4096 resolution images, while simultaneously reducing inference time by 40\%-60\%, achieving state-of-the-art performance on high-resolution image synthesis. The most significant revelation of our work is that a pretrained diffusion model on low-resolution images is scalable for high-resolution generation without further tuning. We hope this revelation can provide insights for future research on the scalability of diffusion models.

  • 8 authors
·
Nov 29, 2023

Style Injection in Diffusion: A Training-free Approach for Adapting Large-scale Diffusion Models for Style Transfer

Despite the impressive generative capabilities of diffusion models, existing diffusion model-based style transfer methods require inference-stage optimization (e.g. fine-tuning or textual inversion of style) which is time-consuming, or fails to leverage the generative ability of large-scale diffusion models. To address these issues, we introduce a novel artistic style transfer method based on a pre-trained large-scale diffusion model without any optimization. Specifically, we manipulate the features of self-attention layers as the way the cross-attention mechanism works; in the generation process, substituting the key and value of content with those of style image. This approach provides several desirable characteristics for style transfer including 1) preservation of content by transferring similar styles into similar image patches and 2) transfer of style based on similarity of local texture (e.g. edge) between content and style images. Furthermore, we introduce query preservation and attention temperature scaling to mitigate the issue of disruption of original content, and initial latent Adaptive Instance Normalization (AdaIN) to deal with the disharmonious color (failure to transfer the colors of style). Our experimental results demonstrate that our proposed method surpasses state-of-the-art methods in both conventional and diffusion-based style transfer baselines.

  • 3 authors
·
Dec 11, 2023

DiCo: Revitalizing ConvNets for Scalable and Efficient Diffusion Modeling

Diffusion Transformer (DiT), a promising diffusion model for visual generation, demonstrates impressive performance but incurs significant computational overhead. Intriguingly, analysis of pre-trained DiT models reveals that global self-attention is often redundant, predominantly capturing local patterns-highlighting the potential for more efficient alternatives. In this paper, we revisit convolution as an alternative building block for constructing efficient and expressive diffusion models. However, naively replacing self-attention with convolution typically results in degraded performance. Our investigations attribute this performance gap to the higher channel redundancy in ConvNets compared to Transformers. To resolve this, we introduce a compact channel attention mechanism that promotes the activation of more diverse channels, thereby enhancing feature diversity. This leads to Diffusion ConvNet (DiCo), a family of diffusion models built entirely from standard ConvNet modules, offering strong generative performance with significant efficiency gains. On class-conditional ImageNet benchmarks, DiCo outperforms previous diffusion models in both image quality and generation speed. Notably, DiCo-XL achieves an FID of 2.05 at 256x256 resolution and 2.53 at 512x512, with a 2.7x and 3.1x speedup over DiT-XL/2, respectively. Furthermore, our largest model, DiCo-H, scaled to 1B parameters, reaches an FID of 1.90 on ImageNet 256x256-without any additional supervision during training. Code: https://github.com/shallowdream204/DiCo.

  • 6 authors
·
May 16, 2025 2

ChatDiT: A Training-Free Baseline for Task-Agnostic Free-Form Chatting with Diffusion Transformers

Recent research arXiv:2410.15027 arXiv:2410.23775 has highlighted the inherent in-context generation capabilities of pretrained diffusion transformers (DiTs), enabling them to seamlessly adapt to diverse visual tasks with minimal or no architectural modifications. These capabilities are unlocked by concatenating self-attention tokens across multiple input and target images, combined with grouped and masked generation pipelines. Building upon this foundation, we present ChatDiT, a zero-shot, general-purpose, and interactive visual generation framework that leverages pretrained diffusion transformers in their original form, requiring no additional tuning, adapters, or modifications. Users can interact with ChatDiT to create interleaved text-image articles, multi-page picture books, edit images, design IP derivatives, or develop character design settings, all through free-form natural language across one or more conversational rounds. At its core, ChatDiT employs a multi-agent system comprising three key components: an Instruction-Parsing agent that interprets user-uploaded images and instructions, a Strategy-Planning agent that devises single-step or multi-step generation actions, and an Execution agent that performs these actions using an in-context toolkit of diffusion transformers. We thoroughly evaluate ChatDiT on IDEA-Bench arXiv:2412.11767, comprising 100 real-world design tasks and 275 cases with diverse instructions and varying numbers of input and target images. Despite its simplicity and training-free approach, ChatDiT surpasses all competitors, including those specifically designed and trained on extensive multi-task datasets. We further identify key limitations of pretrained DiTs in zero-shot adapting to tasks. We release all code, agents, results, and intermediate outputs to facilitate further research at https://github.com/ali-vilab/ChatDiT

  • 10 authors
·
Dec 17, 2024 2

LinVideo: A Post-Training Framework towards O(n) Attention in Efficient Video Generation

Video diffusion models (DMs) have enabled high-quality video synthesis. However, their computation costs scale quadratically with sequence length because self-attention has quadratic complexity. While linear attention lowers the cost, fully replacing quadratic attention requires expensive pretraining due to the limited expressiveness of linear attention and the complexity of spatiotemporal modeling in video generation. In this paper, we present LinVideo, an efficient data-free post-training framework that replaces a target number of self-attention modules with linear attention while preserving the original model's performance. First, we observe a significant disparity in the replaceability of different layers. Instead of manual or heuristic choices, we frame layer selection as a binary classification problem and propose selective transfer, which automatically and progressively converts layers to linear attention with minimal performance impact. Additionally, to overcome the ineffectiveness and inefficiency of existing objectives for this transfer process, we introduce an anytime distribution matching (ADM) objective that aligns the distributions of samples across any timestep along the sampling trajectory. This objective is efficient and recovers model performance. Extensive experiments show that our method achieves a 1.25-2.00x speedup while preserving generation quality, and our 4-step distilled model further delivers a 15.92x latency reduction with minimal visual quality drop.

  • 5 authors
·
Oct 9, 2025

MagicTryOn: Harnessing Diffusion Transformer for Garment-Preserving Video Virtual Try-on

Video Virtual Try-On (VVT) aims to simulate the natural appearance of garments across consecutive video frames, capturing their dynamic variations and interactions with human body motion. However, current VVT methods still face challenges in terms of spatiotemporal consistency and garment content preservation. First, they use diffusion models based on the U-Net, which are limited in their expressive capability and struggle to reconstruct complex details. Second, they adopt a separative modeling approach for spatial and temporal attention, which hinders the effective capture of structural relationships and dynamic consistency across frames. Third, their expression of garment details remains insufficient, affecting the realism and stability of the overall synthesized results, especially during human motion. To address the above challenges, we propose MagicTryOn, a video virtual try-on framework built upon the large-scale video diffusion Transformer. We replace the U-Net architecture with a diffusion Transformer and combine full self-attention to jointly model the spatiotemporal consistency of videos. We design a coarse-to-fine garment preservation strategy. The coarse strategy integrates garment tokens during the embedding stage, while the fine strategy incorporates multiple garment-based conditions, such as semantics, textures, and contour lines during the denoising stage. Moreover, we introduce a mask-aware loss to further optimize garment region fidelity. Extensive experiments on both image and video try-on datasets demonstrate that our method outperforms existing SOTA methods in comprehensive evaluations and generalizes to in-the-wild scenarios.

  • 9 authors
·
May 27, 2025

FlexDiT: Dynamic Token Density Control for Diffusion Transformer

Diffusion Transformers (DiT) deliver impressive generative performance but face prohibitive computational demands due to both the quadratic complexity of token-based self-attention and the need for extensive sampling steps. While recent research has focused on accelerating sampling, the structural inefficiencies of DiT remain underexplored. We propose FlexDiT, a framework that dynamically adapts token density across both spatial and temporal dimensions to achieve computational efficiency without compromising generation quality. Spatially, FlexDiT employs a three-segment architecture that allocates token density based on feature requirements at each layer: Poolingformer in the bottom layers for efficient global feature extraction, Sparse-Dense Token Modules (SDTM) in the middle layers to balance global context with local detail, and dense tokens in the top layers to refine high-frequency details. Temporally, FlexDiT dynamically modulates token density across denoising stages, progressively increasing token count as finer details emerge in later timesteps. This synergy between FlexDiT's spatially adaptive architecture and its temporal pruning strategy enables a unified framework that balances efficiency and fidelity throughout the generation process. Our experiments demonstrate FlexDiT's effectiveness, achieving a 55% reduction in FLOPs and a 175% improvement in inference speed on DiT-XL with only a 0.09 increase in FID score on 512times512 ImageNet images, a 56% reduction in FLOPs across video generation datasets including FaceForensics, SkyTimelapse, UCF101, and Taichi-HD, and a 69% improvement in inference speed on PixArt-alpha on text-to-image generation task with a 0.24 FID score decrease. FlexDiT provides a scalable solution for high-quality diffusion-based generation compatible with further sampling optimization techniques.

  • 4 authors
·
Dec 8, 2024

COVE: Unleashing the Diffusion Feature Correspondence for Consistent Video Editing

Video editing is an emerging task, in which most current methods adopt the pre-trained text-to-image (T2I) diffusion model to edit the source video in a zero-shot manner. Despite extensive efforts, maintaining the temporal consistency of edited videos remains challenging due to the lack of temporal constraints in the regular T2I diffusion model. To address this issue, we propose COrrespondence-guided Video Editing (COVE), leveraging the inherent diffusion feature correspondence to achieve high-quality and consistent video editing. Specifically, we propose an efficient sliding-window-based strategy to calculate the similarity among tokens in the diffusion features of source videos, identifying the tokens with high correspondence across frames. During the inversion and denoising process, we sample the tokens in noisy latent based on the correspondence and then perform self-attention within them. To save GPU memory usage and accelerate the editing process, we further introduce the temporal-dimensional token merging strategy, which can effectively reduce redundancy. COVE can be seamlessly integrated into the pre-trained T2I diffusion model without the need for extra training or optimization. Extensive experiment results demonstrate that COVE achieves the start-of-the-art performance in various video editing scenarios, outperforming existing methods both quantitatively and qualitatively. The code will be release at https://github.com/wangjiangshan0725/COVE

  • 6 authors
·
Jun 13, 2024

Tora2: Motion and Appearance Customized Diffusion Transformer for Multi-Entity Video Generation

Recent advances in diffusion transformer models for motion-guided video generation, such as Tora, have shown significant progress. In this paper, we present Tora2, an enhanced version of Tora, which introduces several design improvements to expand its capabilities in both appearance and motion customization. Specifically, we introduce a decoupled personalization extractor that generates comprehensive personalization embeddings for multiple open-set entities, better preserving fine-grained visual details compared to previous methods. Building on this, we design a gated self-attention mechanism to integrate trajectory, textual description, and visual information for each entity. This innovation significantly reduces misalignment in multimodal conditioning during training. Moreover, we introduce a contrastive loss that jointly optimizes trajectory dynamics and entity consistency through explicit mapping between motion and personalization embeddings. Tora2 is, to our best knowledge, the first method to achieve simultaneous multi-entity customization of appearance and motion for video generation. Experimental results demonstrate that Tora2 achieves competitive performance with state-of-the-art customization methods while providing advanced motion control capabilities, which marks a critical advancement in multi-condition video generation. Project page: https://github.com/alibaba/Tora .

  • 5 authors
·
Jul 8, 2025 2

DiffPortrait3D: Controllable Diffusion for Zero-Shot Portrait View Synthesis

We present DiffPortrait3D, a conditional diffusion model that is capable of synthesizing 3D-consistent photo-realistic novel views from as few as a single in-the-wild portrait. Specifically, given a single RGB input, we aim to synthesize plausible but consistent facial details rendered from novel camera views with retained both identity and facial expression. In lieu of time-consuming optimization and fine-tuning, our zero-shot method generalizes well to arbitrary face portraits with unposed camera views, extreme facial expressions, and diverse artistic depictions. At its core, we leverage the generative prior of 2D diffusion models pre-trained on large-scale image datasets as our rendering backbone, while the denoising is guided with disentangled attentive control of appearance and camera pose. To achieve this, we first inject the appearance context from the reference image into the self-attention layers of the frozen UNets. The rendering view is then manipulated with a novel conditional control module that interprets the camera pose by watching a condition image of a crossed subject from the same view. Furthermore, we insert a trainable cross-view attention module to enhance view consistency, which is further strengthened with a novel 3D-aware noise generation process during inference. We demonstrate state-of-the-art results both qualitatively and quantitatively on our challenging in-the-wild and multi-view benchmarks.

  • 8 authors
·
Dec 20, 2023

LTX-Video: Realtime Video Latent Diffusion

We introduce LTX-Video, a transformer-based latent diffusion model that adopts a holistic approach to video generation by seamlessly integrating the responsibilities of the Video-VAE and the denoising transformer. Unlike existing methods, which treat these components as independent, LTX-Video aims to optimize their interaction for improved efficiency and quality. At its core is a carefully designed Video-VAE that achieves a high compression ratio of 1:192, with spatiotemporal downscaling of 32 x 32 x 8 pixels per token, enabled by relocating the patchifying operation from the transformer's input to the VAE's input. Operating in this highly compressed latent space enables the transformer to efficiently perform full spatiotemporal self-attention, which is essential for generating high-resolution videos with temporal consistency. However, the high compression inherently limits the representation of fine details. To address this, our VAE decoder is tasked with both latent-to-pixel conversion and the final denoising step, producing the clean result directly in pixel space. This approach preserves the ability to generate fine details without incurring the runtime cost of a separate upsampling module. Our model supports diverse use cases, including text-to-video and image-to-video generation, with both capabilities trained simultaneously. It achieves faster-than-real-time generation, producing 5 seconds of 24 fps video at 768x512 resolution in just 2 seconds on an Nvidia H100 GPU, outperforming all existing models of similar scale. The source code and pre-trained models are publicly available, setting a new benchmark for accessible and scalable video generation.

  • 16 authors
·
Dec 30, 2024 4

Real-World Image Variation by Aligning Diffusion Inversion Chain

Recent diffusion model advancements have enabled high-fidelity images to be generated using text prompts. However, a domain gap exists between generated images and real-world images, which poses a challenge in generating high-quality variations of real-world images. Our investigation uncovers that this domain gap originates from a latents' distribution gap in different diffusion processes. To address this issue, we propose a novel inference pipeline called Real-world Image Variation by ALignment (RIVAL) that utilizes diffusion models to generate image variations from a single image exemplar. Our pipeline enhances the generation quality of image variations by aligning the image generation process to the source image's inversion chain. Specifically, we demonstrate that step-wise latent distribution alignment is essential for generating high-quality variations. To attain this, we design a cross-image self-attention injection for feature interaction and a step-wise distribution normalization to align the latent features. Incorporating these alignment processes into a diffusion model allows RIVAL to generate high-quality image variations without further parameter optimization. Our experimental results demonstrate that our proposed approach outperforms existing methods with respect to semantic-condition similarity and perceptual quality. Furthermore, this generalized inference pipeline can be easily applied to other diffusion-based generation tasks, such as image-conditioned text-to-image generation and example-based image inpainting.

  • 4 authors
·
May 30, 2023 1

Pinco: Position-induced Consistent Adapter for Diffusion Transformer in Foreground-conditioned Inpainting

Foreground-conditioned inpainting aims to seamlessly fill the background region of an image by utilizing the provided foreground subject and a text description. While existing T2I-based image inpainting methods can be applied to this task, they suffer from issues of subject shape expansion, distortion, or impaired ability to align with the text description, resulting in inconsistencies between the visual elements and the text description. To address these challenges, we propose Pinco, a plug-and-play foreground-conditioned inpainting adapter that generates high-quality backgrounds with good text alignment while effectively preserving the shape of the foreground subject. Firstly, we design a Self-Consistent Adapter that integrates the foreground subject features into the layout-related self-attention layer, which helps to alleviate conflicts between the text and subject features by ensuring that the model can effectively consider the foreground subject's characteristics while processing the overall image layout. Secondly, we design a Decoupled Image Feature Extraction method that employs distinct architectures to extract semantic and shape features separately, significantly improving subject feature extraction and ensuring high-quality preservation of the subject's shape. Thirdly, to ensure precise utilization of the extracted features and to focus attention on the subject region, we introduce a Shared Positional Embedding Anchor, greatly improving the model's understanding of subject features and boosting training efficiency. Extensive experiments demonstrate that our method achieves superior performance and efficiency in foreground-conditioned inpainting.

  • 9 authors
·
Dec 4, 2024

MotionCLR: Motion Generation and Training-free Editing via Understanding Attention Mechanisms

This research delves into the problem of interactive editing of human motion generation. Previous motion diffusion models lack explicit modeling of the word-level text-motion correspondence and good explainability, hence restricting their fine-grained editing ability. To address this issue, we propose an attention-based motion diffusion model, namely MotionCLR, with CLeaR modeling of attention mechanisms. Technically, MotionCLR models the in-modality and cross-modality interactions with self-attention and cross-attention, respectively. More specifically, the self-attention mechanism aims to measure the sequential similarity between frames and impacts the order of motion features. By contrast, the cross-attention mechanism works to find the fine-grained word-sequence correspondence and activate the corresponding timesteps in the motion sequence. Based on these key properties, we develop a versatile set of simple yet effective motion editing methods via manipulating attention maps, such as motion (de-)emphasizing, in-place motion replacement, and example-based motion generation, etc. For further verification of the explainability of the attention mechanism, we additionally explore the potential of action-counting and grounded motion generation ability via attention maps. Our experimental results show that our method enjoys good generation and editing ability with good explainability.

  • 5 authors
·
Oct 24, 2024 2

RelaCtrl: Relevance-Guided Efficient Control for Diffusion Transformers

The Diffusion Transformer plays a pivotal role in advancing text-to-image and text-to-video generation, owing primarily to its inherent scalability. However, existing controlled diffusion transformer methods incur significant parameter and computational overheads and suffer from inefficient resource allocation due to their failure to account for the varying relevance of control information across different transformer layers. To address this, we propose the Relevance-Guided Efficient Controllable Generation framework, RelaCtrl, enabling efficient and resource-optimized integration of control signals into the Diffusion Transformer. First, we evaluate the relevance of each layer in the Diffusion Transformer to the control information by assessing the "ControlNet Relevance Score"-i.e., the impact of skipping each control layer on both the quality of generation and the control effectiveness during inference. Based on the strength of the relevance, we then tailor the positioning, parameter scale, and modeling capacity of the control layers to reduce unnecessary parameters and redundant computations. Additionally, to further improve efficiency, we replace the self-attention and FFN in the commonly used copy block with the carefully designed Two-Dimensional Shuffle Mixer (TDSM), enabling efficient implementation of both the token mixer and channel mixer. Both qualitative and quantitative experimental results demonstrate that our approach achieves superior performance with only 15% of the parameters and computational complexity compared to PixArt-delta. More examples are available at https://relactrl.github.io/RelaCtrl/.

  • 11 authors
·
Feb 20, 2025 2

Improving Diffusion Models for Virtual Try-on

This paper considers image-based virtual try-on, which renders an image of a person wearing a curated garment, given a pair of images depicting the person and the garment, respectively. Previous works adapt existing exemplar-based inpainting diffusion models for virtual try-on to improve the naturalness of the generated visuals compared to other methods (e.g., GAN-based), but they fail to preserve the identity of the garments. To overcome this limitation, we propose a novel diffusion model that improves garment fidelity and generates authentic virtual try-on images. Our method, coined IDM-VTON, uses two different modules to encode the semantics of garment image; given the base UNet of the diffusion model, 1) the high-level semantics extracted from a visual encoder are fused to the cross-attention layer, and then 2) the low-level features extracted from parallel UNet are fused to the self-attention layer. In addition, we provide detailed textual prompts for both garment and person images to enhance the authenticity of the generated visuals. Finally, we present a customization method using a pair of person-garment images, which significantly improves fidelity and authenticity. Our experimental results show that our method outperforms previous approaches (both diffusion-based and GAN-based) in preserving garment details and generating authentic virtual try-on images, both qualitatively and quantitatively. Furthermore, the proposed customization method demonstrates its effectiveness in a real-world scenario.

  • 5 authors
·
Mar 8, 2024 2

LAVIE: High-Quality Video Generation with Cascaded Latent Diffusion Models

This work aims to learn a high-quality text-to-video (T2V) generative model by leveraging a pre-trained text-to-image (T2I) model as a basis. It is a highly desirable yet challenging task to simultaneously a) accomplish the synthesis of visually realistic and temporally coherent videos while b) preserving the strong creative generation nature of the pre-trained T2I model. To this end, we propose LaVie, an integrated video generation framework that operates on cascaded video latent diffusion models, comprising a base T2V model, a temporal interpolation model, and a video super-resolution model. Our key insights are two-fold: 1) We reveal that the incorporation of simple temporal self-attentions, coupled with rotary positional encoding, adequately captures the temporal correlations inherent in video data. 2) Additionally, we validate that the process of joint image-video fine-tuning plays a pivotal role in producing high-quality and creative outcomes. To enhance the performance of LaVie, we contribute a comprehensive and diverse video dataset named Vimeo25M, consisting of 25 million text-video pairs that prioritize quality, diversity, and aesthetic appeal. Extensive experiments demonstrate that LaVie achieves state-of-the-art performance both quantitatively and qualitatively. Furthermore, we showcase the versatility of pre-trained LaVie models in various long video generation and personalized video synthesis applications.

  • 20 authors
·
Sep 26, 2023 3

GenCompositor: Generative Video Compositing with Diffusion Transformer

Video compositing combines live-action footage to create video production, serving as a crucial technique in video creation and film production. Traditional pipelines require intensive labor efforts and expert collaboration, resulting in lengthy production cycles and high manpower costs. To address this issue, we automate this process with generative models, called generative video compositing. This new task strives to adaptively inject identity and motion information of foreground video to the target video in an interactive manner, allowing users to customize the size, motion trajectory, and other attributes of the dynamic elements added in final video. Specifically, we designed a novel Diffusion Transformer (DiT) pipeline based on its intrinsic properties. To maintain consistency of the target video before and after editing, we revised a light-weight DiT-based background preservation branch with masked token injection. As to inherit dynamic elements from other sources, a DiT fusion block is proposed using full self-attention, along with a simple yet effective foreground augmentation for training. Besides, for fusing background and foreground videos with different layouts based on user control, we developed a novel position embedding, named Extended Rotary Position Embedding (ERoPE). Finally, we curated a dataset comprising 61K sets of videos for our new task, called VideoComp. This data includes complete dynamic elements and high-quality target videos. Experiments demonstrate that our method effectively realizes generative video compositing, outperforming existing possible solutions in fidelity and consistency.

  • 7 authors
·
Sep 2, 2025 4

I2V-Adapter: A General Image-to-Video Adapter for Video Diffusion Models

In the rapidly evolving domain of digital content generation, the focus has shifted from text-to-image (T2I) models to more advanced video diffusion models, notably text-to-video (T2V) and image-to-video (I2V). This paper addresses the intricate challenge posed by I2V: converting static images into dynamic, lifelike video sequences while preserving the original image fidelity. Traditional methods typically involve integrating entire images into diffusion processes or using pretrained encoders for cross attention. However, these approaches often necessitate altering the fundamental weights of T2I models, thereby restricting their reusability. We introduce a novel solution, namely I2V-Adapter, designed to overcome such limitations. Our approach preserves the structural integrity of T2I models and their inherent motion modules. The I2V-Adapter operates by processing noised video frames in parallel with the input image, utilizing a lightweight adapter module. This module acts as a bridge, efficiently linking the input to the model's self-attention mechanism, thus maintaining spatial details without requiring structural changes to the T2I model. Moreover, I2V-Adapter requires only a fraction of the parameters of conventional models and ensures compatibility with existing community-driven T2I models and controlling tools. Our experimental results demonstrate I2V-Adapter's capability to produce high-quality video outputs. This performance, coupled with its versatility and reduced need for trainable parameters, represents a substantial advancement in the field of AI-driven video generation, particularly for creative applications.

  • 11 authors
·
Dec 27, 2023 1

SceneTextStylizer: A Training-Free Scene Text Style Transfer Framework with Diffusion Model

With the rapid development of diffusion models, style transfer has made remarkable progress. However, flexible and localized style editing for scene text remains an unsolved challenge. Although existing scene text editing methods have achieved text region editing, they are typically limited to content replacement and simple styles, which lack the ability of free-style transfer. In this paper, we introduce SceneTextStylizer, a novel training-free diffusion-based framework for flexible and high-fidelity style transfer of text in scene images. Unlike prior approaches that either perform global style transfer or focus solely on textual content modification, our method enables prompt-guided style transformation specifically for text regions, while preserving both text readability and stylistic consistency. To achieve this, we design a feature injection module that leverages diffusion model inversion and self-attention to transfer style features effectively. Additionally, a region control mechanism is introduced by applying a distance-based changing mask at each denoising step, enabling precise spatial control. To further enhance visual quality, we incorporate a style enhancement module based on the Fourier transform to reinforce stylistic richness. Extensive experiments demonstrate that our method achieves superior performance in scene text style transformation, outperforming existing state-of-the-art methods in both visual fidelity and text preservation.

  • 2 authors
·
Oct 12, 2025

DriveGEN: Generalized and Robust 3D Detection in Driving via Controllable Text-to-Image Diffusion Generation

In autonomous driving, vision-centric 3D detection aims to identify 3D objects from images. However, high data collection costs and diverse real-world scenarios limit the scale of training data. Once distribution shifts occur between training and test data, existing methods often suffer from performance degradation, known as Out-of-Distribution (OOD) problems. To address this, controllable Text-to-Image (T2I) diffusion offers a potential solution for training data enhancement, which is required to generate diverse OOD scenarios with precise 3D object geometry. Nevertheless, existing controllable T2I approaches are restricted by the limited scale of training data or struggle to preserve all annotated 3D objects. In this paper, we present DriveGEN, a method designed to improve the robustness of 3D detectors in Driving via Training-Free Controllable Text-to-Image Diffusion Generation. Without extra diffusion model training, DriveGEN consistently preserves objects with precise 3D geometry across diverse OOD generations, consisting of 2 stages: 1) Self-Prototype Extraction: We empirically find that self-attention features are semantic-aware but require accurate region selection for 3D objects. Thus, we extract precise object features via layouts to capture 3D object geometry, termed self-prototypes. 2) Prototype-Guided Diffusion: To preserve objects across various OOD scenarios, we perform semantic-aware feature alignment and shallow feature alignment during denoising. Extensive experiments demonstrate the effectiveness of DriveGEN in improving 3D detection. The code is available at https://github.com/Hongbin98/DriveGEN.

  • 8 authors
·
Mar 14, 2025

Plug-and-Play Diffusion Features for Text-Driven Image-to-Image Translation

Large-scale text-to-image generative models have been a revolutionary breakthrough in the evolution of generative AI, allowing us to synthesize diverse images that convey highly complex visual concepts. However, a pivotal challenge in leveraging such models for real-world content creation tasks is providing users with control over the generated content. In this paper, we present a new framework that takes text-to-image synthesis to the realm of image-to-image translation -- given a guidance image and a target text prompt, our method harnesses the power of a pre-trained text-to-image diffusion model to generate a new image that complies with the target text, while preserving the semantic layout of the source image. Specifically, we observe and empirically demonstrate that fine-grained control over the generated structure can be achieved by manipulating spatial features and their self-attention inside the model. This results in a simple and effective approach, where features extracted from the guidance image are directly injected into the generation process of the target image, requiring no training or fine-tuning and applicable for both real or generated guidance images. We demonstrate high-quality results on versatile text-guided image translation tasks, including translating sketches, rough drawings and animations into realistic images, changing of the class and appearance of objects in a given image, and modifications of global qualities such as lighting and color.

  • 4 authors
·
Nov 22, 2022

HD-Painter: High-Resolution and Prompt-Faithful Text-Guided Image Inpainting with Diffusion Models

Recent progress in text-guided image inpainting, based on the unprecedented success of text-to-image diffusion models, has led to exceptionally realistic and visually plausible results. However, there is still significant potential for improvement in current text-to-image inpainting models, particularly in better aligning the inpainted area with user prompts and performing high-resolution inpainting. Therefore, in this paper we introduce HD-Painter, a completely training-free approach that accurately follows to prompts and coherently scales to high-resolution image inpainting. To this end, we design the Prompt-Aware Introverted Attention (PAIntA) layer enhancing self-attention scores by prompt information and resulting in better text alignment generations. To further improve the prompt coherence we introduce the Reweighting Attention Score Guidance (RASG) mechanism seamlessly integrating a post-hoc sampling strategy into general form of DDIM to prevent out-of-distribution latent shifts. Moreover, HD-Painter allows extension to larger scales by introducing a specialized super-resolution technique customized for inpainting, enabling the completion of missing regions in images of up to 2K resolution. Our experiments demonstrate that HD-Painter surpasses existing state-of-the-art approaches qualitatively and quantitatively, achieving an impressive generation accuracy improvement of 61.4% vs 51.9%. We will make the codes publicly available at: https://github.com/Picsart-AI-Research/HD-Painter

  • 6 authors
·
Dec 21, 2023 2

VITON-DiT: Learning In-the-Wild Video Try-On from Human Dance Videos via Diffusion Transformers

Video try-on stands as a promising area for its tremendous real-world potential. Prior works are limited to transferring product clothing images onto person videos with simple poses and backgrounds, while underperforming on casually captured videos. Recently, Sora revealed the scalability of Diffusion Transformer (DiT) in generating lifelike videos featuring real-world scenarios. Inspired by this, we explore and propose the first DiT-based video try-on framework for practical in-the-wild applications, named VITON-DiT. Specifically, VITON-DiT consists of a garment extractor, a Spatial-Temporal denoising DiT, and an identity preservation ControlNet. To faithfully recover the clothing details, the extracted garment features are fused with the self-attention outputs of the denoising DiT and the ControlNet. We also introduce novel random selection strategies during training and an Interpolated Auto-Regressive (IAR) technique at inference to facilitate long video generation. Unlike existing attempts that require the laborious and restrictive construction of a paired training dataset, severely limiting their scalability, VITON-DiT alleviates this by relying solely on unpaired human dance videos and a carefully designed multi-stage training strategy. Furthermore, we curate a challenging benchmark dataset to evaluate the performance of casual video try-on. Extensive experiments demonstrate the superiority of VITON-DiT in generating spatio-temporal consistent try-on results for in-the-wild videos with complicated human poses.

  • 5 authors
·
May 28, 2024

Alleviating Distortion in Image Generation via Multi-Resolution Diffusion Models

This paper presents innovative enhancements to diffusion models by integrating a novel multi-resolution network and time-dependent layer normalization. Diffusion models have gained prominence for their effectiveness in high-fidelity image generation. While conventional approaches rely on convolutional U-Net architectures, recent Transformer-based designs have demonstrated superior performance and scalability. However, Transformer architectures, which tokenize input data (via "patchification"), face a trade-off between visual fidelity and computational complexity due to the quadratic nature of self-attention operations concerning token length. While larger patch sizes enable attention computation efficiency, they struggle to capture fine-grained visual details, leading to image distortions. To address this challenge, we propose augmenting the Diffusion model with the Multi-Resolution network (DiMR), a framework that refines features across multiple resolutions, progressively enhancing detail from low to high resolution. Additionally, we introduce Time-Dependent Layer Normalization (TD-LN), a parameter-efficient approach that incorporates time-dependent parameters into layer normalization to inject time information and achieve superior performance. Our method's efficacy is demonstrated on the class-conditional ImageNet generation benchmark, where DiMR-XL variants outperform prior diffusion models, setting new state-of-the-art FID scores of 1.70 on ImageNet 256 x 256 and 2.89 on ImageNet 512 x 512. Project page: https://qihao067.github.io/projects/DiMR

  • 6 authors
·
Jun 13, 2024 1

Learning Plug-and-play Memory for Guiding Video Diffusion Models

Diffusion Transformer(DiT) based video generation models have recently achieved impressive visual quality and temporal coherence, but they still frequently violate basic physical laws and commonsense dynamics, revealing a lack of explicit world knowledge. In this work, we explore how to equip them with a plug-and-play memory that injects useful world knowledge. Motivated by in-context memory in Transformer-based LLMs, we conduct empirical studies to show that DiT can be steered via interventions on its hidden states, and simple low-pass and high-pass filters in the embedding space naturally disentangle low-level appearance and high-level physical/semantic cues, enabling targeted guidance. Building on these observations, we propose a learnable memory encoder DiT-Mem, composed of stacked 3D CNNs, low-/high-pass filters, and self-attention layers. The encoder maps reference videos into a compact set of memory tokens, which are concatenated as the memory within the DiT self-attention layers. During training, we keep the diffusion backbone frozen, and only optimize the memory encoder. It yields a rather efficient training process on few training parameters (150M) and 10K data samples, and enables plug-and-play usage at inference time. Extensive experiments on state-of-the-art models demonstrate the effectiveness of our method in improving physical rule following and video fidelity. Our code and data are publicly released here: https://thrcle421.github.io/DiT-Mem-Web/.

  • 7 authors
·
Nov 24, 2025

LiON-LoRA: Rethinking LoRA Fusion to Unify Controllable Spatial and Temporal Generation for Video Diffusion

Video Diffusion Models (VDMs) have demonstrated remarkable capabilities in synthesizing realistic videos by learning from large-scale data. Although vanilla Low-Rank Adaptation (LoRA) can learn specific spatial or temporal movement to driven VDMs with constrained data, achieving precise control over both camera trajectories and object motion remains challenging due to the unstable fusion and non-linear scalability. To address these issues, we propose LiON-LoRA, a novel framework that rethinks LoRA fusion through three core principles: Linear scalability, Orthogonality, and Norm consistency. First, we analyze the orthogonality of LoRA features in shallow VDM layers, enabling decoupled low-level controllability. Second, norm consistency is enforced across layers to stabilize fusion during complex camera motion combinations. Third, a controllable token is integrated into the diffusion transformer (DiT) to linearly adjust motion amplitudes for both cameras and objects with a modified self-attention mechanism to ensure decoupled control. Additionally, we extend LiON-LoRA to temporal generation by leveraging static-camera videos, unifying spatial and temporal controllability. Experiments demonstrate that LiON-LoRA outperforms state-of-the-art methods in trajectory control accuracy and motion strength adjustment, achieving superior generalization with minimal training data. Project Page: https://fuchengsu.github.io/lionlora.github.io/

  • 4 authors
·
Jul 8, 2025

LoRA-Composer: Leveraging Low-Rank Adaptation for Multi-Concept Customization in Training-Free Diffusion Models

Customization generation techniques have significantly advanced the synthesis of specific concepts across varied contexts. Multi-concept customization emerges as the challenging task within this domain. Existing approaches often rely on training a fusion matrix of multiple Low-Rank Adaptations (LoRAs) to merge various concepts into a single image. However, we identify this straightforward method faces two major challenges: 1) concept confusion, where the model struggles to preserve distinct individual characteristics, and 2) concept vanishing, where the model fails to generate the intended subjects. To address these issues, we introduce LoRA-Composer, a training-free framework designed for seamlessly integrating multiple LoRAs, thereby enhancing the harmony among different concepts within generated images. LoRA-Composer addresses concept vanishing through concept injection constraints, enhancing concept visibility via an expanded cross-attention mechanism. To combat concept confusion, concept isolation constraints are introduced, refining the self-attention computation. Furthermore, latent re-initialization is proposed to effectively stimulate concept-specific latent within designated regions. Our extensive testing showcases a notable enhancement in LoRA-Composer's performance compared to standard baselines, especially when eliminating the image-based conditions like canny edge or pose estimations. Code is released at https://github.com/Young98CN/LoRA_Composer

  • 11 authors
·
Mar 18, 2024

ColorFlow: Retrieval-Augmented Image Sequence Colorization

Automatic black-and-white image sequence colorization while preserving character and object identity (ID) is a complex task with significant market demand, such as in cartoon or comic series colorization. Despite advancements in visual colorization using large-scale generative models like diffusion models, challenges with controllability and identity consistency persist, making current solutions unsuitable for industrial application.To address this, we propose ColorFlow, a three-stage diffusion-based framework tailored for image sequence colorization in industrial applications. Unlike existing methods that require per-ID finetuning or explicit ID embedding extraction, we propose a novel robust and generalizable Retrieval Augmented Colorization pipeline for colorizing images with relevant color references. Our pipeline also features a dual-branch design: one branch for color identity extraction and the other for colorization, leveraging the strengths of diffusion models. We utilize the self-attention mechanism in diffusion models for strong in-context learning and color identity matching. To evaluate our model, we introduce ColorFlow-Bench, a comprehensive benchmark for reference-based colorization. Results show that ColorFlow outperforms existing models across multiple metrics, setting a new standard in sequential image colorization and potentially benefiting the art industry. We release our codes and models on our project page: https://zhuang2002.github.io/ColorFlow/.

  • 7 authors
·
Dec 16, 2024 4

LinFusion: 1 GPU, 1 Minute, 16K Image

Modern diffusion models, particularly those utilizing a Transformer-based UNet for denoising, rely heavily on self-attention operations to manage complex spatial relationships, thus achieving impressive generation performance. However, this existing paradigm faces significant challenges in generating high-resolution visual content due to its quadratic time and memory complexity with respect to the number of spatial tokens. To address this limitation, we aim at a novel linear attention mechanism as an alternative in this paper. Specifically, we begin our exploration from recently introduced models with linear complexity, e.g., Mamba, Mamba2, and Gated Linear Attention, and identify two key features-attention normalization and non-causal inference-that enhance high-resolution visual generation performance. Building on these insights, we introduce a generalized linear attention paradigm, which serves as a low-rank approximation of a wide spectrum of popular linear token mixers. To save the training cost and better leverage pre-trained models, we initialize our models and distill the knowledge from pre-trained StableDiffusion (SD). We find that the distilled model, termed LinFusion, achieves performance on par with or superior to the original SD after only modest training, while significantly reducing time and memory complexity. Extensive experiments on SD-v1.5, SD-v2.1, and SD-XL demonstrate that LinFusion delivers satisfactory zero-shot cross-resolution generation performance, generating high-resolution images like 16K resolution. Moreover, it is highly compatible with pre-trained SD components, such as ControlNet and IP-Adapter, requiring no adaptation efforts. Codes are available at https://github.com/Huage001/LinFusion.

  • 4 authors
·
Sep 3, 2024 4

Vision-guided and Mask-enhanced Adaptive Denoising for Prompt-based Image Editing

Text-to-image diffusion models have demonstrated remarkable progress in synthesizing high-quality images from text prompts, which boosts researches on prompt-based image editing that edits a source image according to a target prompt. Despite their advances, existing methods still encounter three key issues: 1) limited capacity of the text prompt in guiding target image generation, 2) insufficient mining of word-to-patch and patch-to-patch relationships for grounding editing areas, and 3) unified editing strength for all regions during each denoising step. To address these issues, we present a Vision-guided and Mask-enhanced Adaptive Editing (ViMAEdit) method with three key novel designs. First, we propose to leverage image embeddings as explicit guidance to enhance the conventional textual prompt-based denoising process, where a CLIP-based target image embedding estimation strategy is introduced. Second, we devise a self-attention-guided iterative editing area grounding strategy, which iteratively exploits patch-to-patch relationships conveyed by self-attention maps to refine those word-to-patch relationships contained in cross-attention maps. Last, we present a spatially adaptive variance-guided sampling, which highlights sampling variances for critical image regions to promote the editing capability. Experimental results demonstrate the superior editing capacity of ViMAEdit over all existing methods.

  • 5 authors
·
Oct 14, 2024